Blue Teleporters

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Ama
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Blue Teleporters

Post by Ama »

Dont use Blue Teleporters they are shit !!

Just use them if you make a part to keep your hook or keep your speed :D

Thank you !!
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deen
TECHNICAL Team
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Re: Blue Teleporters

Post by deen »

but red teleporters are called "evil teleporters"!!!
Ama
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Re: Blue Teleporters

Post by Ama »

I dont know who gave that name to these super nice teleporters that are 100 times better then blue teles !
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hi_leute_gll
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Re: Blue Teleporters

Post by hi_leute_gll »

Don't use capital letters for adjectives. They are shit!!!
.hi._.leute._.gll. | iMTGmember
Ama
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Re: Blue Teleporters

Post by Ama »

Dont cry when you get trolled :D
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Gridwyn
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Re: Blue Teleporters

Post by Gridwyn »

Evil teles works only on DDnet servers :(
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Ñı©Ø
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Re: Blue Teleporters

Post by Ñı©Ø »

Ama wrote:Dont use Blue Teleporters they are shit !!

Just use them if you make a part to keep your hook or keep your speed :D

Thank you !!
I think you're right! :lol:
The blue teleporters SUCK! And really you can't use it on a map or it can have a LOT of bugs :geek:
Btw for me, "evil teleporter" isn't a bad name becouse you can only block with them; you can't use it like "hookteleport" with your dummy
like the blue teleporters! :roll: :roll:
TY,
:mrgreen: :mrgreen: :mrgreen:
Ñı©Ø
Index
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Clan: Eagle

Re: Blue Teleporters

Post by Index »

Maybe we should just add some information about the blue and red teleporters in the Mapper Rules section ._.

Basically you should always use red teles except:
1) It is required to hook your partner even after a tele (eg dummydrag parts)
2) It is required to get speed for a jump

Another easier solution would be to just clearify what the teleporters are doing:
Red teles stop any movement and cut your hook.
Blue teles do not stop your movement and do not cut your hook.
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Lady Saavik
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Re: Blue Teleporters

Post by Lady Saavik »

and don't use CP if you don't have to
I always rage because of it.
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Ñı©Ø
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Re: Blue Teleporters

Post by Ñı©Ø »

Index wrote:Maybe we should just add some information about the blue and red teleporters in the Mapper Rules section ._.

Basically you should always use red teles except:
1) It is required to hook your partner even after a tele (eg dummydrag parts)
2) It is required to get speed for a jump

Another easier solution would be to just clearify what the teleporters are doing:
Red teles stop any movement and cut your hook.
Blue teles do not stop your movement and do not cut your hook.
So, you can use blue teleporters when you have to do grenade fly: Go a lot of time on teleporters for gain a lot of speed and go :mrgreen:
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