Search found 17 matches
- Sun Oct 09, 2022 9:56 pm
- Forum: Player Introductions
- Topic: Hey
- Replies: 4
- Views: 19731
Re: Hey
Hey buddy <3
Thanks man.
I was glad to help. Every time I checked in over the years I found new maps of yours. I was kinda proud to see that you're still going.
Thanks man.
I was glad to help. Every time I checked in over the years I found new maps of yours. I was kinda proud to see that you're still going.
- Wed Aug 24, 2022 1:19 pm
- Forum: Player Introductions
- Topic: Hey
- Replies: 4
- Views: 19731
Re: Hey
Hey deen!
I was glad to see you're still around as well
That explains a lot. Never really got into Discord but I might check it out. Thanks for the notice
I was glad to see you're still around as well
That explains a lot. Never really got into Discord but I might check it out. Thanks for the notice
- Tue Aug 23, 2022 9:44 pm
- Forum: Player Introductions
- Topic: Hey
- Replies: 4
- Views: 19731
Hey
Hello DDNet, i'm gB. | DiViNe, formerly enC | DiViNe, formerly just DiViNe, formerly a bunch of random identities. I've survived a few generations of friends who I all enjoyed the game very much with, playing on and off for about 12 years now. It's the first community I've ever been active in and I'...
- Mon Sep 01, 2014 7:12 pm
- Forum: Map Testing
- Topic: Map by {E}[L}{I}{T}{E} & Kayumi
- Replies: 31
- Views: 9505
Re: Map by {E}[L}{I}{T}{E} & Kayumi
Tested with mapper, should be finished now.
I think about 3 stars novice
I think about 3 stars novice
- Sun Aug 31, 2014 5:11 pm
- Forum: Map Testing
- Topic: Map by {E}[L}{I}{T}{E} & Kayumi
- Replies: 31
- Views: 9505
Re: Map by {E}[L}{I}{T}{E} & Kayumi
Hey,
The design looks really nice and the parts are good.
This is what I found:
*to screen 3: The switch I added opens the door only while you're touching it so you don't need all that off switches. Just place one line at the start of the part so the laser is off.
The design looks really nice and the parts are good.
This is what I found:
*to screen 3: The switch I added opens the door only while you're touching it so you don't need all that off switches. Just place one line at the start of the part so the laser is off.
- Wed Aug 27, 2014 8:22 pm
- Forum: Map Testing
- Topic: [Novice] Houll
- Replies: 8
- Views: 3291
Re: [Novice] Houll
You can easily jump solo through that freeze and there are shields right after, so you won't even get to use the shotgun.
Looks pretty senseless to me
Looks pretty senseless to me
- Wed Aug 27, 2014 5:23 pm
- Forum: Map Testing
- Topic: Herbstzeitlose
- Replies: 20
- Views: 5907
Re: Herbstzeitlose
Hey,
looks very nice. It's short and faily which is good, but it could be a bit too short. We were surprised to get to the finish that fast.
looks very nice. It's short and faily which is good, but it could be a bit too short. We were surprised to get to the finish that fast.
- Wed Aug 27, 2014 4:43 pm
- Forum: Map Testing
- Topic: [Novice] Houll
- Replies: 8
- Views: 3291
Re: [Novice] Houll
Hi,
I really liked your map, here's just a few things:
I really liked your map, here's just a few things:
- Sun Aug 24, 2014 11:25 am
- Forum: Map Testing
- Topic: Jumper
- Replies: 8
- Views: 2935
Re: Jumper
I think it's just too weird and still bugged
- Fri Aug 22, 2014 12:03 pm
- Forum: Official Discussions
- Topic: Moderators on ddnet.
- Replies: 20
- Views: 8204
Re: Moderators on ddnet.
But it's true that it's almost impossible to kick blockers. Maybe make it require less votes?