Search found 3512 matches
- Tue May 06, 2014 11:40 pm
- Forum: Official Discussions
- Topic: Forum
- Replies: 4
- Views: 6842
- Tue May 06, 2014 8:24 pm
- Forum: General Help
- Topic: Should lasers pull every player separately?
- Replies: 17
- Views: 9141
Re: Should lasers pull every player separately?
I match the idea to create new entities, maybe some where you can even chose the number of hooked player manually (from 1 to infinite)? This could offer new posibilities for mappers, but yet I'm not quite sure in how far ;) I really like this idea. We could do it on the switch layer and use the num...
- Tue May 06, 2014 7:53 pm
- Forum: Map Testing
- Topic: [Moderate] BackToBasics by Shorefire
- Replies: 2
- Views: 2243
Re: [Moderate] BackToBasics by Shorefire
Released on Moderate
- Tue May 06, 2014 7:25 pm
- Forum: Staff Applications
- Topic: Call for Testers!
- Replies: 325
- Views: 230070
Call for Testers!
Hello DDNet community! We have a lot of maps to be tested . They should all be up on the test server. Test them to see if they follow our rules and whether they should be added to the server. Everyone is welcome to comment on maps he has tested. If you want to become an official tester and think you...
- Tue May 06, 2014 7:07 pm
- Forum: General Help
- Topic: Should lasers pull every player separately?
- Replies: 17
- Views: 9141
Should lasers pull every player separately?
Flummi sent me a suggestion in an email: the bug is: I try to map a noobfilter with a solopart and the problem is that the green, red and yellow lasers(which grab u to them)(works like hooking) can only grab 1 per time so when someone is in a solopart and gets hooked by one laser, the other people d...
- Tue May 06, 2014 7:02 pm
- Forum: Map Testing
- Topic: [Moderate] BackToBasics by Shorefire
- Replies: 2
- Views: 2243
[Moderate] BackToBasics by Shorefire
Transferred from Trac . My new map, It's an oldschool style map, similar to the hardcore maps. No teleports or fancy features, just collision and freeze! At a guess I would say its 10 minutes long, maybe a bit shorter for a really fast run. As for difficulty, I'd say medium 2-3 stars. SBL already te...
- Tue May 06, 2014 7:00 pm
- Forum: Map Testing
- Topic: [Moderate] 4Four by Chill [TD]
- Replies: 13
- Views: 5741
[Moderate] 4Four by Chill [TD]
Transferred from Trac.
Very very long map :O
Need 4 tee
- Tue May 06, 2014 6:25 pm
- Forum: Map Testing
- Topic: [Moderate] Sounds by Chill [TD]
- Replies: 10
- Views: 5447
[Moderate] Sounds by Chill [TD]
Transferred from Trac.
- Tue May 06, 2014 6:23 pm
- Forum: Map Testing
- Topic: Vandalism by Gianth
- Replies: 10
- Views: 5658
Vandalism by Gianth
Transferred from Trac.
yo neue map von mir
sind noch ned alle parts getestet
- Tue May 06, 2014 6:22 pm
- Forum: Map Testing
- Topic: [Brutal] Naufrage by SickCunt
- Replies: 7
- Views: 3860
[Brutal] Naufrage by SickCunt
Transferred from Trac.
Hey guys,
my second map "Naufrage" ;D
grüße SickCunt?