Search found 3473 matches
- Tue May 30, 2023 6:46 pm
- Forum: General Help
- Topic: the lan server lose connet
- Replies: 1
- Views: 5
Re: the lan server lose connet
Do you have read/write permissions on the sqlite database file? If not, you can set them and try again. Otherwise maybe the file is corrupted, try removing it.
- Sat May 13, 2023 11:15 pm
- Forum: General Help
- Topic: Please respond to the unreasonable ban.
- Replies: 1
- Views: 68
Re: Please respond to the unreasonable ban.
This is a vote ban, not much we can do about those. The players on each server can decide to ban others.
- Thu Apr 20, 2023 4:49 pm
- Forum: General Help
- Topic: Interactive map
- Replies: 44
- Views: 11742
Re: Interactive map
It's not open source I believe.
- Thu Apr 20, 2023 3:00 pm
- Forum: General Help
- Topic: Interactive map
- Replies: 44
- Views: 11742
Re: Interactive map
This exists on KoG server in the form of moving tiles.
- Wed Apr 12, 2023 7:42 pm
- Forum: Tutorials
- Topic: How to make custom DDNet sounds
- Replies: 13
- Views: 987
Re: How to make custom DDNet sounds
Bitrate is fine. The only thing I see is
s32p
, while our files all use s16p
. I'm not sure how to change that in the tool though, sorry.- Wed Apr 12, 2023 5:29 pm
- Forum: Tutorials
- Topic: How to make custom DDNet sounds
- Replies: 13
- Views: 987
Re: How to make custom DDNet sounds
I think you can just try the default in lossless mode or hybrid, it shouldn't matter. I haven't tried this frontend though.
- Wed Apr 12, 2023 2:11 pm
- Forum: Tutorials
- Topic: How to make custom DDNet sounds
- Replies: 13
- Views: 987
Re: How to make custom DDNet sounds
The wavpack frontend from https://www.wavpack.com/downloads.html should work too.
- Wed Apr 12, 2023 9:22 am
- Forum: Tutorials
- Topic: How to make custom DDNet sounds
- Replies: 13
- Views: 987
Re: How to make custom DDNet sounds
Your file: Stream #0:0: Audio: wavpack, 44100 Hz, stereo, fltp One of the files in DDNet: Stream #0:0: Audio: wavpack, 44100 Hz, stereo, s16p So I would s16p format. I had some instructions here: https://forum.ddnet.org/viewtopic.php?p=4833#p4833 I have done the conversion for you and attached the f...
- Tue Mar 21, 2023 12:13 pm
- Forum: General Help
- Topic: Big Bug O.O
- Replies: 10
- Views: 258
Re: Big Bug O.O
Alright, then it's not a bug in client or server, but actually some part in the network inbetween blocking/corrupting packets. One idea would be to use wireshark to monitor the packets on your side, and asking the server hoster (Avolicious for KoG) to use tcpdump on the server, and then to compare w...
- Tue Mar 21, 2023 11:50 am
- Forum: General Help
- Topic: Big Bug O.O
- Replies: 10
- Views: 258
Re: Big Bug O.O
You can get the DDNet server on https://ddnet.org/downloads/ and convert the map by dragging it into map_convert07.exe