Search found 1273 matches
- Thu Oct 09, 2014 11:48 pm
- Forum: General Help
- Topic: UserScript For Unfinished Maps
- Replies: 7
- Views: 2934
Re: UserScript For Unfinished Maps
or without downloading - there:
https://monkeyguts.com/code.php?nav=code&id=529
https://monkeyguts.com/code.php?nav=code&id=529
- Sun Oct 05, 2014 2:40 am
- Forum: General Help
- Topic: Let DDnet live !
- Replies: 17
- Views: 7446
Re: Let DDnet live !
[...] Seriously, there are hundreds of people who love DDRace Network and they all want it back as soon as possible. DDNet is just great, believe me :P +1 HMH. Before DDNet existed, it wasnt even that fun to play teeworlds. You really made it more exciting & competitional with the points, 64 pl...
- Fri Oct 03, 2014 8:38 pm
- Forum: Off Topic
- Topic: "How do you play Teeworlds?"
- Replies: 6
- Views: 2996
Re: "How do you play Teeworlds?"
mostly with entities overlay 50% + eventually (depending on background) deactivated quads
- Wed Oct 01, 2014 10:30 am
- Forum: General Help
- Topic: Dummy Rcon
- Replies: 6
- Views: 2231
Re: Dummy Rcon
bind <key> rcon_auth <rcon_pass> but sometimes is still annoying, like when you're testing map with dummy and you have to reload every ~30sec because u found bug or just want to test different idea - maybe then some "switch" in settings for it? join » connect dummy » join » <rcon_auth> » ...
- Sun Sep 28, 2014 1:25 pm
- Forum: Events
- Topic: Kobra 3 Tournament
- Replies: 19
- Views: 8484
Re: Kobra 3 Tournament
Or he just srsly love Kobra series
- Sat Sep 27, 2014 1:55 am
- Forum: Events
- Topic: Kobra 3 Tournament
- Replies: 19
- Views: 8484
Re: Kobra 3 Tournament
damn. how such simple screenshot can look so amazing? .-.
- Tue Sep 23, 2014 4:50 pm
- Forum: General Art
- Topic: My projects
- Replies: 11
- Views: 4811
Re: My projects
oh, my...
- Mon Sep 22, 2014 12:37 am
- Forum: General Art
- Topic: My projects
- Replies: 11
- Views: 4811
Re: My projects
i didn't saw animation yet, but your tilesets mixing is great idea - i mostly like 1st and 4th and about last...
whole tileset in this style might be nice - maybe if i will have time... ;D
whole tileset in this style might be nice - maybe if i will have time... ;D
- Mon Sep 22, 2014 12:25 am
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 19485
Re: Ugly Game Tiles
i just had no idea for them yet, HMH
btw. i love your idea of solo/end of solo & also nice idea with CP ;p
kamillentee - in next update i can do alternate version for you - if you want
btw. i love your idea of solo/end of solo & also nice idea with CP ;p
kamillentee - in next update i can do alternate version for you - if you want
- Fri Sep 19, 2014 1:06 pm
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 19485
Re: Ugly Game Tiles
Ok, so i will just try to remake these symbols ;p But anyway i still doesn't understand why .png file i save have worse quality than original game tiles (PS is trollin me or what?) - sadly, i use only photoshop so i'm not able to check if same entity draw in PS & in Ai will have difference in qu...