Search found 1273 matches
- Tue Sep 16, 2014 12:52 am
- Forum: Map Testing
- Topic: more of Kbeeer's maps
- Replies: 3
- Views: 1345
Re: more of Kbeeer's maps
0 KBeeeR S - 2 for sure
- Tue Sep 16, 2014 12:30 am
- Forum: Map Testing
- Topic: "The Begin" by EpicIceTee
- Replies: 14
- Views: 4857
Re: "The Begin" by EpicIceTee
Question about envelopes - all of them are removed, they were used in previous background; Question about teleport back to the last part - now you can choose to go back into last part or go to winner room; Picture #1 - now it's 2-tiles high, way less annoying and much easier; Picture #2 - as said ea...
- Mon Sep 15, 2014 10:43 pm
- Forum: Map Testing
- Topic: "The Begin" by EpicIceTee
- Replies: 14
- Views: 4857
Re: "The Begin" by EpicIceTee
i don't know animations so question about envelopes goes to EpicIceTee (i bet they just weren't removed after making new background)
second picture: that's why it's solo part
last picture: it's not marked, but earlier is big text "walljump part"
second picture: that's why it's solo part
last picture: it's not marked, but earlier is big text "walljump part"
- Sun Sep 14, 2014 1:24 am
- Forum: Official Discussions
- Topic: Gores server?
- Replies: 49
- Views: 20125
Re: Gores server?
I think adding server is better idea even if there will be only 10-15 maps (later probably way more) As someone said - gores are good for learning/training, and if map don't have "gores" in it's name you can't guess which map is race and which gores... besides i don't think adding it will ...
- Wed Sep 10, 2014 11:50 pm
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 19479
Re: Ugly Game Tiles
I made them violet instead of guessing which green or which red is start of something - violet because i think it looks great ingame (just mine opinion), changing it isn't any problem About unfreeze/undeep - it's not "entitites", it's "entities_clear" on which they are like that ...
- Wed Sep 10, 2014 7:22 pm
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 19479
Re: Ugly Game Tiles
That's my plan ^^,Chill [TD] wrote:Soreu, looks great! :О
Can u make entities, tele, swith, front and speedup layers separately? (thx google translate for this sentence :P )
- Wed Sep 10, 2014 10:22 am
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 19479
Re: Ugly Game Tiles
I'm really glad you love them :3
How could i delete source when i knew it will be work for more than 4h? ;D
I will change some entities later - as you will see (or already saw) there are few things to fix...
How could i delete source when i knew it will be work for more than 4h? ;D
I will change some entities later - as you will see (or already saw) there are few things to fix...
- Wed Sep 10, 2014 8:30 am
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 19479
Re: Ugly Game Tiles
Remaked every tile except these on bottom hope someone will like them :P
9h~ of fun
//Only things i don't like are stoppers & arrows
9h~ of fun
//Only things i don't like are stoppers & arrows
- Tue Sep 09, 2014 5:43 pm
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 19479
Re: Ugly Game Tiles
For me they look great as they are xd
If you see them, you know what is it - instead of guessing what wall+tee means (walljump)
If you see them, you know what is it - instead of guessing what wall+tee means (walljump)
- Wed Sep 03, 2014 6:22 pm
- Forum: Map Testing
- Topic: "The Begin" by EpicIceTee
- Replies: 14
- Views: 4857
"The Begin" by EpicIceTee
Map was done for DDNet ofc
He did map, i was fixing most bugs, and also let's say i work as his manager (lol)
Two versions of map 'cuz, well... we *ekhem* couldn't choose which is better - so let's testers decide xd
P.S. I hope it's not terrible map :F
He did map, i was fixing most bugs, and also let's say i work as his manager (lol)
Two versions of map 'cuz, well... we *ekhem* couldn't choose which is better - so let's testers decide xd
P.S. I hope it's not terrible map :F