Search found 126 matches
- Sun May 22, 2016 11:27 am
- Forum: General Art
- Topic: Skins by wHy
- Replies: 13
- Views: 4165
Re: Skins by wHy
There is no logical reason for me to copypaste this here but whatever.. 1. Blue ray 2. Green ray 3. Haire 4. military man 5. Mr.Rock 6. Neon 7. Panda 8. Russian man 9. twinyellow 10. Wolf 11. Yellow ray 13. Grizli 14. Arab 15. Green person 16. Chameleon 17. catwhis 18. Writer 19. Chan 20. Sharpy 20....
- Sun May 22, 2016 11:06 am
- Forum: General Art
- Topic: Skins by wHy
- Replies: 13
- Views: 4165
Re: Skins by wHy
The names are given on the forum -.-
- Sun May 22, 2016 11:03 am
- Forum: General Art
- Topic: Skins by wHy
- Replies: 13
- Views: 4165
Re: Skins by wHy
it's your job though, these skins are definitely worth adding
- Sat May 21, 2016 7:45 pm
- Forum: General Art
- Topic: Making a Skin
- Replies: 35
- Views: 20362
Re: Making a Skin
Why dont you add the moustache under the eyes that way it'll always stay in place. Like this https://i.solidfiles.com/axeNky3KYd6py.png This is a bad copy paste version. If you make it look smooth, it will make a nice skin and maybe end up in the database. Sorry for the pixel confusion thingy :s
- Sat May 21, 2016 7:32 pm
- Forum: General Art
- Topic: Skins by wHy
- Replies: 13
- Views: 4165
Skins by wHy
These are some skins made by wHy, I took them from here I post only a few to give you an idea, I think all should be added except for flame and volt , those are already in the database. http://s43.radikal.ru/i102/1203/c2/d06f4336b0ce.png http://s019.radikal.ru/i627/1203/f4/e031840dfd5e.png http://s5...
- Sat May 21, 2016 7:20 pm
- Forum: Map Testing
- Topic: Catch the Colors
- Replies: 54
- Views: 23534
Re: Catch the Colors
New version
-Added CP's
-Simplified/made easier/changed colorparts.
-Made gores a bit easier.
-Remaked the doors/TP system.
-Design fixes.
-Bug fixes.
I still don't know how to fix the little black bar on the logo, can somebody help me with that?
-Added CP's
-Simplified/made easier/changed colorparts.
-Made gores a bit easier.
-Remaked the doors/TP system.
-Design fixes.
-Bug fixes.
I still don't know how to fix the little black bar on the logo, can somebody help me with that?
- Mon May 16, 2016 4:24 pm
- Forum: General Art
- Topic: "WeakSignal" skin
- Replies: 9
- Views: 3719
Re: "WeakSignal" skin
I tried this once but I failed horribly (in my opinion)
You did a nice job though, may I ask you what your method was?
You did a nice job though, may I ask you what your method was?
- Mon May 16, 2016 4:20 pm
- Forum: General Art
- Topic: Making a Skin
- Replies: 35
- Views: 20362
Re: Making a Skin
Set your file to 256×128 pixels and when you make a skin export it at 90.00 dpi, that's all
[mod=Index]Fixed it to prevent confusion .__.[/mod]
[mod=Index]Fixed it to prevent confusion .__.[/mod]
- Sat May 14, 2016 2:48 pm
- Forum: Map Testing
- Topic: Lucid Dream
- Replies: 68
- Views: 23083
Re: Lucid Dream
Because of this the map does not feel like a real map. The map does not flow from part into part and that is wierd for the player, especially in a speedrun map. I think the lack of flow symbolizes the nature of a lucid dream in itself, and the unusualness of the map might be a nice change from the ...
- Sat May 14, 2016 2:44 pm
- Forum: General Help
- Topic: Editor bug thingy
- Replies: 1
- Views: 881
Editor bug thingy
Small problem, but nice if it'll be reversed.