Search found 18 matches
- Tue Dec 15, 2020 11:43 am
- Forum: General Art
- Topic: precious_stones (Halloween)
- Replies: 7
- Views: 19350
Re: precious_stones (Halloween)
Basic rules: precious_stones.rules The "Randomize Ones" option will only touch the tiles marked with the green box. This way you can map patterns with the other tiles and the automap won't destroy them. screenshot_2020-12-06_21-53-01.png screenshot_2020-12-12_13-17-12.png screenshot_2020-1...
- Tue Nov 10, 2020 3:19 pm
- Forum: General Art
- Topic: Vanilla greyscales, no borderadd/fix
- Replies: 1
- Views: 1353
Re: Vanilla greyscales, no borderadd/fix
Preview (low quality and visual bugs due to heavy downscaling)
- Sun Nov 08, 2020 6:22 pm
- Forum: General Art
- Topic: amazing_freeze
- Replies: 9
- Views: 39825
Re: amazing_freeze
Edit: Fixed some bugs and heavily improved the "Rounded Tiles" version of the "Game to Freeze" rules
- Sun Nov 08, 2020 6:20 pm
- Forum: General Art
- Topic: amazing_freeze
- Replies: 9
- Views: 39825
amazing_freeze
Hi, here I have some amazing freeze for you: amazing_freeze.png This tileset comes with an automapper that allows you to select the style of the corner design separately for inside and outside corners. screenshot_2020-11-08_17-57-11.png screenshot_2020-11-08_17-57-27.png screenshot_2020-11-08_17-57-...
- Sun Oct 25, 2020 3:02 pm
- Forum: General Art
- Topic: precious_stones (Halloween)
- Replies: 7
- Views: 19350
Re: precious_stones (Halloween)
Thanks tux and Kingston
Base Version: Added some more tiles, but had to rearrange others sadly
Also available with ugly sharp corners, since poeple seem to love them
Base Version: Added some more tiles, but had to rearrange others sadly
Also available with ugly sharp corners, since poeple seem to love them
- Fri Oct 23, 2020 8:28 pm
- Forum: General Art
- Topic: precious_stones (Halloween)
- Replies: 7
- Views: 19350
Re: precious_stones (Halloween)
Thanks mokuz
I took out some tiles that didn't fit in well and added some other stuff instead. Furthermore i changed the coloring of the 0,5x0,5 stones depending on their position, looks much smoother now.
Updated versions
I took out some tiles that didn't fit in well and added some other stuff instead. Furthermore i changed the coloring of the 0,5x0,5 stones depending on their position, looks much smoother now.
Updated versions
- Wed Oct 21, 2020 6:27 pm
- Forum: General Art
- Topic: precious_stones (Halloween)
- Replies: 7
- Views: 19350
precious_stones (Halloween)
MAKE SURE TO DOWNLOAD THE ORIGINAL 1024x1024 px VERSION!
Edit: Since editing posts randomly eats attachments I'm just going to place different verions of this tileset in new posts
Helloween version: (updated versions below )
Edit: Since editing posts randomly eats attachments I'm just going to place different verions of this tileset in new posts
Helloween version: (updated versions below )
- Sat Oct 17, 2020 10:12 pm
- Forum: General Art
- Topic: Vanilla greyscales, no borderadd/fix
- Replies: 1
- Views: 1353
Vanilla greyscales, no borderadd/fix
With 14.6 client version DDnet implemented a change to the way tilesets are displayed ingame so that 0.6 will look similiar to 0.7, therefore borderfix/add won't be needed anymore. That's why I made some tilesets from the 0.7 ones. Moreover I included improved rule files for all non-doodads tilesets...