[WAITING] Hyper
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
Re: Hyper
The parts look interesting :o
You can add a few more parts if you want, but I don't think its really necessary.
Furthermore I prefer the first map version without the background :o Just add a simple sun there and it's fine. Right now the map is too dark, the background doesn't really fit the map and sometimes you can't see the marked teleporters. But that's just my opinion.
So, all in all that map should get a final testrun and a decision about background. Then it's probably releasable :p
You can add a few more parts if you want, but I don't think its really necessary.
Furthermore I prefer the first map version without the background :o Just add a simple sun there and it's fine. Right now the map is too dark, the background doesn't really fit the map and sometimes you can't see the marked teleporters. But that's just my opinion.
So, all in all that map should get a final testrun and a decision about background. Then it's probably releasable :p
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Hyper
I don't like the map.
We needed 100 tries, gave up and made the parts with super ._.
We needed 100 tries, gave up and made the parts with super ._.
- Knight
- Posts: 132
- Joined: Tue Jan 27, 2015 10:25 pm
- Player profile: http://ddnet.org/players/Knight-32--58-3/
- Mapper profile: http://ddnet.tw/mappers/Knight-32--58-3/
Re: Hyper
i agree with u on the bg. I only changed it cuz someone told me to ;D so i will change it back, and add a sun or somethinIndex wrote:The parts look interesting
You can add a few more parts if you want, but I don't think its really necessary.
Furthermore I prefer the first map version without the backgroundJust add a simple sun there and it's fine. Right now the map is too dark, the background doesn't really fit the map and sometimes you can't see the marked teleporters. But that's just my opinion.
So, all in all that map should get a final testrun and a decision about background. Then it's probably releasable :p
iMTGmember
- BlaGK
- Posts: 72
- Joined: Tue Aug 05, 2014 7:33 pm
- Player profile: http://ddnet.org/players/-39-qZ-32--124-BlaGK-124--8250-/
- Mapper profile: http://ddnet.tw/mappers/BlaGK/
- Clan: QuintessenZ
Re: Hyper
Gameplay works well. No annoying parts. Rather easy and not really faily. But fun! And too short. Just 2 things:
- Attachments
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- Hyper 2.png (274.35 KiB) Viewed 2520 times
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- Hyper 1.png (295.87 KiB) Viewed 2520 times
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: [WAITING] Hyper
Any response from the mapper to BlagK's post?
Is he still interested in releasing/fixing this?
Is he still interested in releasing/fixing this?
.hi._.leute._.gll. | iMTGmember
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: [WAITING] Hyper
Archive until mapper comes back
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