Art of Movement by DoNe
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- Lady Saavik
- Posts: 1763
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Re: Art of Movement by DoNe
wow, spawn on a start tile...
doesn't this affect demo recording?
doesn't this affect demo recording?
- timakro
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Re: Art of Movement by DoNe
fixed stuff and uploaded the new map: version 2
changes in version 2:
* practice area now has no end, you have to kill to exit it
* everywhere in practice area is placed [start] tile so the clock/timer is everytime at 00:00
* different colours of tele in spawn room to make sure that the player notices that there are two different teleports
changes in version 2:
* practice area now has no end, you have to kill to exit it
* everywhere in practice area is placed [start] tile so the clock/timer is everytime at 00:00
* different colours of tele in spawn room to make sure that the player notices that there are two different teleports
Last edited by timakro on Tue Jun 24, 2014 5:02 pm, edited 1 time in total.
- Lady Saavik
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Re: Art of Movement by DoNe
what?DoNe wrote:* everywhere in practice area is placed [start] tile so the clock is everytime at 00:00
- timakro
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Re: Art of Movement by DoNe
well it does if you use "save the best demo of each race" then the demo will start immediately when you join. but the most people record everytime to save also fails or record only when needed and than nothing changes. but i dont think its a big problem if the demo starts like 0.5 secs before timer starts. (it takes like 0.5 sec to walk from spawn into tele)Lady Saavik wrote:wow, spawn on a start tile...
doesn't this affect demo recording?
- timakro
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Re: Art of Movement by DoNe
i used the front layer to cover all of the practice area with start tiles, so the timer stays at 00:00. I want to let the player know that it isnt the actual race but the practice area.Lady Saavik wrote:what?DoNe wrote:* everywhere in practice area is placed [start] tile so the clock is everytime at 00:00
- timakro
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Re: Art of Movement by DoNe
chill fixed graphical stuff, uploaded the new map: version 3
changes in version 3:
* better contrast
changes in version 3:
* better contrast
- deen
- Posts: 3576
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Re: Art of Movement by DoNe
Do NOT do that. It will automatically start recording a new demo every second or even more often.DoNe wrote:i used the front layer to cover all of the practice area with start tiles, so the timer stays at 00:00. I want to let the player know that it isnt the actual race but the practice area.Lady Saavik wrote:what?DoNe wrote:* everywhere in practice area is placed [start] tile so the clock is everytime at 00:00
- timakro
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Re: Art of Movement by DoNe
removed the huge amount of start tiles and uploaded the new map: version 4
was the map already tested? some people finished it.
or will a tester have to play it again?
was the map already tested? some people finished it.
or will a tester have to play it again?
- deen
- Posts: 3576
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Re: Art of Movement by DoNe
Still doesn't say where you're going at start.
With light blue background contrast is good. Dark brown and freeze is bad.
Map was finished by me, Ama, EryX, Welf I think.
With light blue background contrast is good. Dark brown and freeze is bad.
Map was finished by me, Ama, EryX, Welf I think.
- timakro
- Posts: 414
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Re: Art of Movement by DoNe
changes in version 5:
* says were ways lead at start
* some graphical improvements
i cant understand what you say about the contrast.
the contrast of darkbrown and freeze is even bigger as the contrast of the sky and freeze.
* says were ways lead at start
* some graphical improvements
i cant understand what you say about the contrast.
the contrast of darkbrown and freeze is even bigger as the contrast of the sky and freeze.
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