Death Valley Skeptar
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Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
Re: Death Valley Skeptar
Oh, thought that autumn_main is a standard tileset, sry :o
About the difficulty, ye maybe it's really brutal and I agree with Ama. We had so many new brutal maps in the last few weeks/months, maybe it would be really a good decision to add some more tele and release it as a mid-moderate map.
About the difficulty, ye maybe it's really brutal and I agree with Ama. We had so many new brutal maps in the last few weeks/months, maybe it would be really a good decision to add some more tele and release it as a mid-moderate map.
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- Posts: 119
- Joined: Sun Jun 22, 2014 11:28 am
- Player profile: http://ddnet.tw/players/Skeptar/
- Mapper profile: http://ddnet.tw/mappers/Skeptar/
Re: Death Valley Skeptar
Hmm... should i make some parts easier?
Or you give the map one more star idk
Or you give the map one more star idk
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- Posts: 119
- Joined: Sun Jun 22, 2014 11:28 am
- Player profile: http://ddnet.tw/players/Skeptar/
- Mapper profile: http://ddnet.tw/mappers/Skeptar/
Re: Death Valley Skeptar
Whats up now?
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- Posts: 119
- Joined: Sun Jun 22, 2014 11:28 am
- Player profile: http://ddnet.tw/players/Skeptar/
- Mapper profile: http://ddnet.tw/mappers/Skeptar/
Re: Death Valley Skeptar
Here is the newest Version
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- Posts: 37
- Joined: Thu May 08, 2014 6:05 pm
- Player profile: http://ddnet.tw/players/Varys/
- Mapper profile: http://ddnet.tw/mappers/Varys/
Re: Death Valley Skeptar
tested the map with skeptar ... i think its a nice map but rly faily (i aggree with ama ), but why shouldnt be a moderate map faily. personly i would relaease the map (mod 4*-5*).
Varys
Varys
- deen
- Posts: 3576
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Death Valley Skeptar
I wouldn't release it with the blinking sun.
Testers, what should we do with this map?
Testers, what should we do with this map?
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- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.tw/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: Death Valley Skeptar
Some parts are annoyingly faily
and adding 3 teles would make the map better
and adding 3 teles would make the map better
- imp
- Posts: 788
- Joined: Mon May 05, 2014 5:56 pm
- Player profile: http://ddnet.tw/players/imp/
- Mapper profile: http://ddnet.tw/mappers/imp/
Re: Death Valley Skeptar
Ama, you remind me on that :Ama wrote:Yes we tested this map and the first part imagine 20 people are there its just Aids
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Death Valley Skeptar
nice ideas! But like others said - better make more teleports. I will show you where.
please remove that annoying sun animation. I got a headache.
Don't embed grass_main.
please remove that annoying sun animation. I got a headache.
Don't embed grass_main.
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