Map testing - Topic creation rules
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Map testing - Topic creation rules
Name of topic.
The name of your topic should consist:
-Name of map.
-Name of mapper.
-Type of map. (Solo, Brutal, Novice, Moderate, 3p map, 2p map, dummy map)
-Rate of map. (Range of rate 0 to 5 stars)
Example: Genericore by Åmol [Brutal 3]
What should consist the thread.
Thread can consist the same as header of topic.
Sure thread should consist your map, and if needs map config.
You can leave commentary to testers or to release. (Your commentary will printed in-game while release)
Testers don't really need in "Hi guys" or "Dear testers test it pleaseeee", just be polite
Also before posting your map take sure, that your map matches with Mapper rules
[mod=Soreu]Moved to suggestions.[/mod]
The name of your topic should consist:
-Name of map.
-Name of mapper.
-Type of map. (Solo, Brutal, Novice, Moderate, 3p map, 2p map, dummy map)
-Rate of map. (Range of rate 0 to 5 stars)
Example: Genericore by Åmol [Brutal 3]
What should consist the thread.
Thread can consist the same as header of topic.
Sure thread should consist your map, and if needs map config.
You can leave commentary to testers or to release. (Your commentary will printed in-game while release)
Testers don't really need in "Hi guys" or "Dear testers test it pleaseeee", just be polite
Also before posting your map take sure, that your map matches with Mapper rules
[mod=Soreu]Moved to suggestions.[/mod]
The Real One!
- hi_leute_gll
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Re: Topic creation rules
Mappers don't need to post the exact difficulty...and rules should be written in a proper english and get an 'okay' by some of the admins.
.hi._.leute._.gll. | iMTGmember
- Lady Saavik
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Re: Topic creation rules
yes, such important annoucements should be posted by an authorised person 
actually, I think only mapname is enough
you see who created the thread
mappers rate their maps often wrong
"Your commentary will printed in-game while release"
and you create new rules ._.

actually, I think only mapname is enough
you see who created the thread
mappers rate their maps often wrong
"Your commentary will printed in-game while release"
and you create new rules ._.
- Fňokurka oo7
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Re: Topic creation rules
Yes, but it's useful to know if it's rather novice or brutal - or dummy map.Lady Saavik wrote:yes, such important annoucements should be posted by an authorised person
actually, I think only mapname is enough
you see who created the thread
mappers rate their maps often wrong
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
- Soreu
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Re: Map testing - Topic creation rules
1. Indeed not a proper English.
2. What then with guys not reading your topic as some don't read mapping rules? mhm.
3. "Should" ain't equal to "Could" so it is partially a forcing.
4. What if map doesn't have name yet?
5. Mappers often don't rate their maps properly.
6. Difficulty often changes during testing/fixing process, so rating it at the beginning doesn't bring anything useful.
7. Not discussed with anyone from the staff and created directly in testing section where it doesn't even fit in its state...
Such "topic template" I could easily create thanks to simple forum add-on, if someone would even start discussion over it...
2. What then with guys not reading your topic as some don't read mapping rules? mhm.
3. "Should" ain't equal to "Could" so it is partially a forcing.
4. What if map doesn't have name yet?
5. Mappers often don't rate their maps properly.
6. Difficulty often changes during testing/fixing process, so rating it at the beginning doesn't bring anything useful.
7. Not discussed with anyone from the staff and created directly in testing section where it doesn't even fit in its state...
Such "topic template" I could easily create thanks to simple forum add-on, if someone would even start discussion over it...
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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