Nalar by xPeke & Tezcan
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- Rcon Access (F2): test4321
- xPeke
- Posts: 328
- Joined: Sat Dec 06, 2014 3:34 pm
- Player profile: https://ddnet.tw/players/Zonsa/
- Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
- Clan: unique
Re: Nalar by xPeke & Tezcan
"U want change the Design?" - "Nah!"jao wrote:I tested now some maps from you and everything you say when i tell you what i dont like is "nah" or "doesnt matter"
"That Part is so hard" - "Doesnt Matter"
1. Its not my Mapjao wrote:It seems like you think your maps are perfect and tester only look for bugs not gp/design.
2. Tester are lookin for bugs and give suggestions - Now there are 2 ways of suggestions!
2.1 Good ones, which i really like to do.
2.2 Silly ones, which are just dumb.
Re: Nalar by xPeke & Tezcan
Can you please stop quoting me wrong!
It is your map and my suggestions arent dumb! I made sure that other guys think the same ( thats why i test with a pro)
It is your map and my suggestions arent dumb! I made sure that other guys think the same ( thats why i test with a pro)
- xPeke
- Posts: 328
- Joined: Sat Dec 06, 2014 3:34 pm
- Player profile: https://ddnet.tw/players/Zonsa/
- Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
- Clan: unique
Re: Nalar by xPeke & Tezcan
And i think that Posts are not on the right place in this thread - So write me in skype or ingame if u want to talk!
Re: Nalar by xPeke & Tezcan
When you don't want to come to an agreement. You shouldn't discuss anyway.
@ xPeke
It's your map and you can decide what you change or not but when a tester feel like the map is bad when you don't make a simple change. Then you can't expect that he can let the map get released like this or even released.
@jao
Just post your opinion. No need to clarify anything when you was clear enough.
@ xPeke
It's your map and you can decide what you change or not but when a tester feel like the map is bad when you don't make a simple change. Then you can't expect that he can let the map get released like this or even released.
@jao
Just post your opinion. No need to clarify anything when you was clear enough.
- Tezcan
- Posts: 126
- Joined: Sat Nov 01, 2014 6:59 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/Tezcan/
- Mapper profile: https://ddnet.tw/mappers/Tezcan/
- Clan: υηιqυє
- Website: http://uniqueclan.net
- Discord: Tezcan#8004
Re: Nalar by xPeke & Tezcan
Could you please say, which parts are too long?jao wrote:but the parts are so long
Where? please proof that, if you say that!jao wrote:some parts are just copied
yes 2 times tripple nade, but they aren't the same. 2 times same rocketfly? Where?jao wrote:( 2 times tripple nade, 2 times same rocketfly).
And still it's the style of the map.
Re: Nalar by xPeke & Tezcan
hey tezcan, with copied i didnt mean its from another map stolen, just 2 times the same thing in the map.
id like to meet with you ingame so i can show you everything
id like to meet with you ingame so i can show you everything
- xPeke
- Posts: 328
- Joined: Sat Dec 06, 2014 3:34 pm
- Player profile: https://ddnet.tw/players/Zonsa/
- Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
- Clan: unique
Re: Nalar by xPeke & Tezcan
Made 1 Part less gay
- Attachments
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- screenshot_2016-10-01_19-14-25.png (382.38 KiB) Viewed 3889 times
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- Nalar.map
- (899.61 KiB) Downloaded 111 times
- Fňokurka oo7
- Posts: 1195
- Joined: Thu Feb 19, 2015 1:33 am
- Clan: ( . Y . )
Re: Nalar by xPeke & Tezcan
White generic is too bright. It looks bad.
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Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
- xPeke
- Posts: 328
- Joined: Sat Dec 06, 2014 3:34 pm
- Player profile: https://ddnet.tw/players/Zonsa/
- Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
- Clan: unique
Re: Nalar by xPeke & Tezcan
okFňokurka oo7 wrote:White generic is too bright. It looks bad.
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