Vertox By Cellegen [Dummy]

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Cellegen
Posts: 1140
Joined: Sun Nov 06, 2016 10:39 pm
Location: Germany
Player profile: https://ddnet.tw/players/Cellegen/
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Discord: Cellegen | RiH#5501

Re: Vertox - Project map - By Cellegen

Post by Cellegen »

jao wrote:your maps are "hard" because they are so tight. you should make your next maps bigger (the parts) and make the design not so crazy but playable. this map should go into archive
My think, its very good texture, playing, balanced and enough hard for give 3* or 4*.
Ye, the dark dirt texture is not beautifull, but I cant change to better :(
RestInHell. - Team Leader
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Cellegen
Posts: 1140
Joined: Sun Nov 06, 2016 10:39 pm
Location: Germany
Player profile: https://ddnet.tw/players/Cellegen/
Mapper profile: https://ddnet.tw/mappers/Cellegen/
Clan: RestInHell.
Website: https://skins.tw/
Discord: Cellegen | RiH#5501

Re: Vertox - Project map - By Cellegen

Post by Cellegen »

Vortex.map
(44.11 KiB) Downloaded 116 times
Last post of this vertox map: Texture fixed, NOT CHANGED:
RestInHell. - Team Leader
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Cellegen
Posts: 1140
Joined: Sun Nov 06, 2016 10:39 pm
Location: Germany
Player profile: https://ddnet.tw/players/Cellegen/
Mapper profile: https://ddnet.tw/mappers/Cellegen/
Clan: RestInHell.
Website: https://skins.tw/
Discord: Cellegen | RiH#5501

Re: Vertox - Project map - By Cellegen

Post by Cellegen »

Changed textures and backround. Playable. Some fixes did. I stop it now fixing and mapping continue.
Vortex.map
(44.53 KiB) Downloaded 124 times
Im done :)
see ya guys: Cellegen
RestInHell. - Team Leader
User avatar
Cellegen
Posts: 1140
Joined: Sun Nov 06, 2016 10:39 pm
Location: Germany
Player profile: https://ddnet.tw/players/Cellegen/
Mapper profile: https://ddnet.tw/mappers/Cellegen/
Clan: RestInHell.
Website: https://skins.tw/
Discord: Cellegen | RiH#5501

Re: Vertox - Project map - By Cellegen

Post by Cellegen »

jao wrote:your maps are "hard" because they are so tight. you should make your next maps bigger (the parts) and make the design not so crazy but playable. this map should go into archive
okey. Im workin a new big map. (brutal 5 stars)
RestInHell. - Team Leader
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Vertox - Project map - By Cellegen

Post by jao »

nice! I hope very tight and alot edgehooks :)
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Cellegen
Posts: 1140
Joined: Sun Nov 06, 2016 10:39 pm
Location: Germany
Player profile: https://ddnet.tw/players/Cellegen/
Mapper profile: https://ddnet.tw/mappers/Cellegen/
Clan: RestInHell.
Website: https://skins.tw/
Discord: Cellegen | RiH#5501

Re: Vertox - Project map - By Cellegen

Post by Cellegen »

jao wrote:nice! I hope very tight and alot edgehooks :)
(ye: faily parts, balanced hard parts, good design... Just....I make it very long: 1000x1000 tiles long ;D)
RestInHell. - Team Leader
User avatar
Cellegen
Posts: 1140
Joined: Sun Nov 06, 2016 10:39 pm
Location: Germany
Player profile: https://ddnet.tw/players/Cellegen/
Mapper profile: https://ddnet.tw/mappers/Cellegen/
Clan: RestInHell.
Website: https://skins.tw/
Discord: Cellegen | RiH#5501

Re: Vertox - Project map - By Cellegen

Post by Cellegen »

jao wrote:nice! I hope very tight and alot edgehooks :)
Ahamm: The Totem "Totem of the dead" map is so balanced, hard and playable in ddnet servers, just..... its a tourament map so... :D
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jao
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Joined: Wed Jul 06, 2016 1:18 pm

Re: Vertox By Cellegen [Dummy]

Post by jao »

Talked with Cellegen ingame.

Rejected.
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