Vertox By Cellegen [Dummy]
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Vertox - Project map - By Cellegen
My think, its very good texture, playing, balanced and enough hard for give 3* or 4*.jao wrote:your maps are "hard" because they are so tight. you should make your next maps bigger (the parts) and make the design not so crazy but playable. this map should go into archive
Ye, the dark dirt texture is not beautifull, but I cant change to better
RestInHell. - Team Leader
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Vertox - Project map - By Cellegen
Last post of this vertox map: Texture fixed, NOT CHANGED:
RestInHell. - Team Leader
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Vertox - Project map - By Cellegen
Changed textures and backround. Playable. Some fixes did. I stop it now fixing and mapping continue.
Im done
see ya guys: Cellegen
Im done
see ya guys: Cellegen
RestInHell. - Team Leader
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Vertox - Project map - By Cellegen
okey. Im workin a new big map. (brutal 5 stars)jao wrote:your maps are "hard" because they are so tight. you should make your next maps bigger (the parts) and make the design not so crazy but playable. this map should go into archive
RestInHell. - Team Leader
Re: Vertox - Project map - By Cellegen
nice! I hope very tight and alot edgehooks
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Vertox - Project map - By Cellegen
(ye: faily parts, balanced hard parts, good design... Just....I make it very long: 1000x1000 tiles long ;D)jao wrote:nice! I hope very tight and alot edgehooks
RestInHell. - Team Leader
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Vertox - Project map - By Cellegen
Ahamm: The Totem "Totem of the dead" map is so balanced, hard and playable in ddnet servers, just..... its a tourament map so...jao wrote:nice! I hope very tight and alot edgehooks
RestInHell. - Team Leader
Re: Vertox By Cellegen [Dummy]
Talked with Cellegen ingame.
Rejected.
Rejected.
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