reconnect
- Aoe
- Posts: 739
- Joined: Thu May 29, 2014 10:54 pm
- Location: Denmark
- Player profile: http://ddnet.org/players/Aoe/
- Mapper profile: http://ddnet.tw/mappers/Aoe/
- Clan: Infamous
- YouTube: user/ElKlammoElTorso
reconnect
Is it possible to reconnect to a server again if youre not using ddnet client ? I hate when my friends that uses standard client times out :S
- deen
- Posts: 3579
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: reconnect
They have to manually enter their timeout code every time they connect. They could make a bind for that, like "bind x say /timeout MYSECRETCODE".Aoe wrote:Is it possible to reconnect to a server again if youre not using ddnet client ? I hate when my friends that uses standard client times out :S
I'm curious though, why don't they want to use DDNet client? Anything that can be improved?
- Aoe
- Posts: 739
- Joined: Thu May 29, 2014 10:54 pm
- Location: Denmark
- Player profile: http://ddnet.org/players/Aoe/
- Mapper profile: http://ddnet.tw/mappers/Aoe/
- Clan: Infamous
- YouTube: user/ElKlammoElTorso
Re: reconnect
He lags with it 
- how do you find that code ?

- how do you find that code ?
- deen
- Posts: 3579
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: reconnect
The lags should be solvable, but I need more details. Maybe gfx_threaded_old 0 and gfx_asyncrender_old 0 in F1 solve it.Aoe wrote:He lags with it
- how do you find that code ?
You can make up any code you want, but have to use the same to get your tee back after timeout.
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