Graphical issues
- imp
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Graphical issues
Hey, I've just wanted to spend a bit of my time to improve the graphics of my map which I will release for Novice in the next months. "Unfortunately" I won't publish it before I'm back of holidays so you guys will have to wait for quite a long time..
Especially due to a problem I had to face in the past but also lately. I made 2 screens to explain them
As you can see here I used the grid feature to put both my quads together so that they neither overlap nor have space between themselves.
Everything is right..huh? But then this .. *sigh*
I don't know whose problem is worse, they both suck. But the 1st one is the problem I don't understand at all. I made a new mapres, no colour at the top, I even dilated it and there still is this **** shadow
2nd problem is strange as well. I used grid for both quads but as you can see it looks rly bad. It's kind of fixable when you change the X-axis manually but this is no real solution
Any suggestions?
Especially due to a problem I had to face in the past but also lately. I made 2 screens to explain them
As you can see here I used the grid feature to put both my quads together so that they neither overlap nor have space between themselves.
Everything is right..huh? But then this .. *sigh*
I don't know whose problem is worse, they both suck. But the 1st one is the problem I don't understand at all. I made a new mapres, no colour at the top, I even dilated it and there still is this **** shadow
2nd problem is strange as well. I used grid for both quads but as you can see it looks rly bad. It's kind of fixable when you change the X-axis manually but this is no real solution
Any suggestions?
Re: Graphical issues
Try borderfix.
- imp
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Re: Graphical issues
You mean of the graphic itself?
Can you send me a water file so I can look if it's buggy to for me?
Can you send me a water file so I can look if it's buggy to for me?
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Re: Graphical issues
If you dont have it.
- imp
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Re: Graphical issues
No lol, I didn't
It didn't work, a data is missing (libcurl.dll)
And: Just by clicking the download link the downloaded number increased.. I downloaded it once and it says 3
It didn't work, a data is missing (libcurl.dll)
And: Just by clicking the download link the downloaded number increased.. I downloaded it once and it says 3
Re: Graphical issues
Borderfix should only be used for tilesets
Concerning topic: It's actually 'intended' at some point
Quad textures are rendered in 'repeat' wrapping mode, which allows us to repeat the texture in the quad (\o/)
Infortunatly this bleeding bug is caused by this feature as the gpu won't clamp when sampling at the borders
You would have to manually adjust the texture coords
Concerning topic: It's actually 'intended' at some point
Quad textures are rendered in 'repeat' wrapping mode, which allows us to repeat the texture in the quad (\o/)
Infortunatly this bleeding bug is caused by this feature as the gpu won't clamp when sampling at the borders
You would have to manually adjust the texture coords
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- Joined: Sat May 10, 2014 7:48 pm
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Re: Graphical issues
with libcurl.dll
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Re: Graphical issues
Its a bug with teeworlds if the quad doesnt have transparent space at bottom but has it at top
Now the solution is just shift+drag one of the top red little squares
i hope this will fix your problem
Now the solution is just shift+drag one of the top red little squares
i hope this will fix your problem
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