Suggest map difficulty re-ratings
- Alvin Risk
- Posts: 440
- Joined: Sat Oct 04, 2014 6:27 am
- Player profile: http://ddnet.org/players/Alvin-32-Risk
- Mapper profile: http://ddnet.tw/mappers/Alvin-32-Risk
- Website: https://vk.com/ms_zn
- YouTube: user/z2mex
-
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.org/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: Suggest map difficulty re-ratings
Alvin Risk i bet wallhammers and stuff are too easy for you but not for new players
2 min moderate maps arent 1 star Novice maps
2 min moderate maps arent 1 star Novice maps
-
- Posts: 298
- Joined: Wed May 14, 2014 9:27 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Themix/
- Mapper profile: http://ddnet.tw/mappers/Themix/
Re: Suggest map difficulty re-ratings
shool hook and hammer are 1* and are harder than Introduction.
-
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.org/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: Suggest map difficulty re-ratings
if you say so it must be true
- kamillentee
- Posts: 687
- Joined: Sat Jul 26, 2014 11:47 pm
- Player profile: http://ddnet.org/players/kamillentee/
- Clan: |*KoG*|
Re: Suggest map difficulty re-ratings
The most maps are unplayable for noobs (in novice). Because the most mappers cant imagine what kind of techniques nubs are able to play. E.g. dd-through-freeze with teles is pretty hard becuse they can't rehook in the right way. Hookthru is mostly better.
There are few basic techniques nubs are able to play:
* walking
* jumping from platform to platform
* climbing a not freezed wall
* HF at a wall
* drag somebody down while the partner is hooking the wall
* I probably forgot something
Multimap or kobra 1 is a better map for beginners for example
Make more than one way (one easier but longer and a short but harder way)
But there a things what mappers shall avoid!
* solo parts as rare as possible
* do not make parts where people have to do fast different things in a short time (bad example: wallhammer part in "introduction" )
* ...
At the moment "Introduction" is novice 2 or 3 because novice is NOT for nubs.
There are few basic techniques nubs are able to play:
* walking
* jumping from platform to platform
* climbing a not freezed wall
* HF at a wall
* drag somebody down while the partner is hooking the wall
* I probably forgot something
Multimap or kobra 1 is a better map for beginners for example
Make more than one way (one easier but longer and a short but harder way)
But there a things what mappers shall avoid!
* solo parts as rare as possible
* do not make parts where people have to do fast different things in a short time (bad example: wallhammer part in "introduction" )
* ...
At the moment "Introduction" is novice 2 or 3 because novice is NOT for nubs.
-
- Posts: 298
- Joined: Wed May 14, 2014 9:27 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Themix/
- Mapper profile: http://ddnet.tw/mappers/Themix/
Re: Suggest map difficulty re-ratings
Novice - [School] Hook from 1* to 2*.
Novice - [School] Hammer from 1* to 2*.
Brutal - Dry Valley from 3* to 4*.
Solo - run_guy_25 from 1* to 2*.
Novice - [School] Hammer from 1* to 2*.
Brutal - Dry Valley from 3* to 4*.
Solo - run_guy_25 from 1* to 2*.
- deen
- Posts: 3579
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Suggest map difficulty re-ratings
Please, please make a Novice 1* map like this. I've been asking mappers for that for over a year.kamillentee wrote:The most maps are unplayable for noobs (in novice). Because the most mappers cant imagine what kind of techniques nubs are able to play. E.g. dd-through-freeze with teles is pretty hard becuse they can't rehook in the right way. Hookthru is mostly better.
There are few basic techniques nubs are able to play:
* walking
* jumping from platform to platform
* climbing a not freezed wall
* HF at a wall
* drag somebody down while the partner is hooking the wall
* I probably forgot something
Multimap or kobra 1 is a better map for beginners for example
Make more than one way (one easier but longer and a short but harder way)
But there a things what mappers shall avoid!
* solo parts as rare as possible
* do not make parts where people have to do fast different things in a short time (bad example: wallhammer part in "introduction" )
* ...
At the moment "Introduction" is novice 2 or 3 because novice is NOT for nubs.
- kamillentee
- Posts: 687
- Joined: Sat Jul 26, 2014 11:47 pm
- Player profile: http://ddnet.org/players/kamillentee/
- Clan: |*KoG*|
Re: Suggest map difficulty re-ratings
Deen there is a little problem. I can't map :/
I can only give advices.
I can only give advices.
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Suggest map difficulty re-ratings
Challenge accepted.deen wrote:Please, please make a Novice 1* map like this. I've been asking mappers for that for over a year.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Suggest map difficulty re-ratings
I want to make many novice maps too 

Who is online
Users browsing this forum: No registered users and 1 guest