No Stuck

Share bugs and (re-rate) suggestions for released maps.
The official bug reporting moved to our discord (https://ddnet.org/discord).
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Gridwyn
Posts: 500
Joined: Tue May 27, 2014 3:39 pm
Player profile: http://ddnet.org/players/Gridwyn/
Mapper profile: http://ddnet.tw/mappers/Gridwyn/

Re: No Stuck

Post by Gridwyn »

Не ты же её сделал о: Зачем писать спасибо
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Alvin Risk
Posts: 440
Joined: Sat Oct 04, 2014 6:27 am
Player profile: http://ddnet.org/players/Alvin-32-Risk
Mapper profile: http://ddnet.tw/mappers/Alvin-32-Risk
Website: https://vk.com/ms_zn
YouTube: user/z2mex

Re: No Stuck

Post by Alvin Risk »

ты чо падла ты чо
Ya ebu tvou mamashu.
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: No Stuck

Post by hi_leute_gll »

Gridwyn and Alvin, if you wanna do a private converstaion then use pms!
.hi._.leute._.gll. | iMTGmember
Index
Posts: 1136
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: No Stuck

Post by Index »

  • removed unused tileset
  • fixed background quad
  • made the moon a quad
I didn't change the design or the gameplay.

So, decide whether we want to use that version or Alvin's rework. I uploaded both as an attachment, moving to archives for now.
Attachments
No_Stuck.map
Alvin's version
(127.83 KiB) Downloaded 128 times
No_Stuck.map
only bugs fixed
(220.88 KiB) Downloaded 122 times
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