Vizur By Seba0006
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.tw/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Vizur By Seba0006
I didn't get what's this HD for... when i play blmapv5 without HD i can't see nothing, why? What should be HD and what not?Welf wrote:you "missed" 1 big bug: freeze is HD (so its invisible for people who play without HD)
- Lady Saavik
- Posts: 1763
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Re: Vizur By Seba0006
Some merely cosmetic layers, like doodads, sun, clouds and stars have to be declared as HD, so they are not shown for players with older computers. Sometimes it's good to keep a few cosmetic layers, so that the map doesn't look completely naked. Walls, freeze and the background should never be HD.
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.tw/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Vizur By Seba0006
TyLady Saavik wrote:Some merely cosmetic layers, like doodads, sun, clouds and stars have to be declared as HD, so they are not shown for players with older computers. Sometimes it's good to keep a few cosmetic layers, so that the map doesn't look completely naked. Walls, freeze and the background should never be HD.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
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Re: Vizur By Seba0006
you're welcome...
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- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
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Re: Vizur By Seba0006
had another look on it
- Attachments
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- entitie bug
- screenshot_2015-05-26_20-33-57.png (260.04 KiB) Viewed 1936 times
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- entitie bug (in the finish room there are more than this one, fix all)
- screenshot_2015-05-26_20-32-55.png (273.93 KiB) Viewed 1936 times
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- put this teleporter at the and of the part, in my opinion it is confusing here
- screenshot_2015-05-26_20-32-11.png (146.7 KiB) Viewed 1936 times
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- decide if you want to add a check here (might be hard for novice) (mappers decision)
- screenshot_2015-05-26_20-31-35.png (220.08 KiB) Viewed 1936 times
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- can you mark these "good" teleporter different, so people know where to go?
- screenshot_2015-05-26_20-30-46.png (160.12 KiB) Viewed 1936 times
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
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Re: Vizur By Seba0006
please background not 'bottom RGB 255 0 0' because it gives me headache, I can't look at that more than a few seconds
so many different INTENSE colors are a bad combination
screenshot with 50% entities overlay looks MUCH better
Welf, you didn't mention he should aspect ratio the clouds
so many different INTENSE colors are a bad combination
screenshot with 50% entities overlay looks MUCH better
Welf, you didn't mention he should aspect ratio the clouds
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- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
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Re: Vizur By Seba0006
imo not that important
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