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Re: Maps by -Sani-

Posted: Sat Jun 10, 2017 4:37 pm
by Konsti
What the hell happened to you, we are not going to fix toteles on ground on Oldschool.

Re: Maps by -Sani-

Posted: Sat Jun 10, 2017 4:55 pm
by RayB.
There aren't special rules for Oldschool maps. I don't know where tele bugs where part of the oldschool gameplay. It's just annoying.

Also I pleased you to check the maps twice. Once before fixing the map and once after. I'm happy when you could do that.

Re: Maps by -Sani-

Posted: Sat Jun 10, 2017 5:04 pm
by Konsti
We dont want to make bigger changes at the gameplay on Oldschool.

Re: Maps by -Sani-

Posted: Sat Jun 10, 2017 5:21 pm
by RayB.
That's not a bigger change. It's like a formality when you test maps.

Re: Maps by -Sani-

Posted: Sat Jun 10, 2017 5:32 pm
by jao
The readys are confirmed by me. Of course you can check the maps on your own after the ready, but we wont delete a ready only because you didn't review the map. If you don't like toteles on ground on Oldschool maps then thats ok, but there is no reason to change them (or old hookthrough). Players who play Oldschool maps are used to that and it's a part of those maps. We don't want to destroy the oldschool flair, so please report the bugs you found in himmel 2, so that we can fix them in Konsti's version.

Re: Maps by -Sani-

Posted: Mon Jul 17, 2017 9:39 pm
by jao
Fixed a minor bug in the version RayB. posted. I think himmel 3 might be too annoying/boring and there are definitely better maps to release, so I will decline it (feel free to tell me if you have a different opinion).
[release=1; Oldschool]"himmel 2"; -Sani-[/release]
[declined]jao; himmel 3[/declined]