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Re: Zonsa By Rod|Slide

Posted: Sat May 16, 2015 5:35 pm
by Welf
you forgot to say that Moon should be HD

Re: Zonsa By Rod|Slide

Posted: Sat May 16, 2015 5:38 pm
by Silex
ooops

Re: Zonsa By Rod|Slide

Posted: Sun May 17, 2015 12:12 pm
by xPeke
Fixed

Thanks Silex and Welf

Re: Zonsa By Rod|Slide

Posted: Sun May 17, 2015 1:20 pm
by Welf
xPeke i made an extra post for "moon should be HD" and you ignore it? :D

Re: Zonsa By Rod|Slide

Posted: Sun May 17, 2015 1:33 pm
by xPeke
oops i am so sry XD but i dont know how i can do it or what heapen XDD soo if someone could explain it to me or map it for me o.รถ would be nice :)))

Re: Zonsa By Rod|Slide

Posted: Sun May 17, 2015 1:37 pm
by hi_leute_gll
Right-click on the layer -> Detail -> Yes.

Re: Zonsa By Rod|Slide

Posted: Sun May 17, 2015 1:46 pm
by Welf
had another test
HD means "high detail"
each player can put HD off/on
right click on layer and click on "yes" (after "Detail")

Re: Zonsa By Rod|Slide

Posted: Sun May 17, 2015 2:30 pm
by xPeke
Fixed all

But in screen 3 is it useless if the 2 come through then its dummy drag and i dont think that its faster to go together through

Re: Zonsa By Rod|Slide

Posted: Sun May 17, 2015 2:36 pm
by Welf
Again i forgot something ._.
at the switch number 10 off is freeze, ist it intentionally? it is not marked as freeze, players could fail because of that

Re: Zonsa By Rod|Slide

Posted: Sun May 17, 2015 2:51 pm
by xPeke
fixed