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Re: map SlimeZ
Posted: Fri Jun 05, 2015 4:22 am
by Welf
some parts are cool, some parts are rather bad, needs a test with mapper maybe
Re: map SlimeZ
Posted: Fri Jun 05, 2015 1:17 pm
by Deathman
ok i can change the bad parts.
Speedboy is not playing tw for some time now. but i can test later
Re: map SlimeZ
Posted: Fri Jun 05, 2015 11:09 pm
by Deathman
how to test with tester?
Re: map SlimeZ
Posted: Sat Jun 06, 2015 6:55 am
by Ñı©Ø
Deathman wrote:how to test with tester?
you can go on the test server trashmap
1. Upload your map in trashamap.timegame.de
2. Go on this IP 84.38.65.222:8305 or search DDRace Trash Map
3. Invite the tester in...
Also if the tester wants he can give you pw of test servers but we don't usually do it
Re: map SlimeZ
Posted: Sat Jun 06, 2015 11:53 am
by Welf
just for info: i rather give mapper the password of the official test servers, instead of making a test on trashmap
Re: map SlimeZ
Posted: Sat Jun 06, 2015 3:24 pm
by Deathman
I removed the shields in 2. last part because they were wrong
and when i test on testserver?
Re: map SlimeZ
Posted: Sat Jun 06, 2015 4:50 pm
by Ñı©Ø
Deathman wrote:I removed the shields in 2. last part because they were wrong
and when i test on testserver?
Have you got skype? Give me a PM when you want to test ( also )...
I can test with you
Re: map SlimeZ
Posted: Sat Jun 06, 2015 10:03 pm
by Welf
Had a test with mapper (one screen because i didnt know how to show him ingame)
the design is rather bad, Index can you redesign this maybe?
Re: map SlimeZ
Posted: Sun Jun 07, 2015 1:31 am
by Deathman
i think i did everything what welf told me
Re: map SlimeZ
Posted: Sun Jun 07, 2015 2:32 pm
by Index
Welf wrote:the design is rather bad, Index can you redesign this maybe?
Ye, I'll take a look at it in the next few days ._.