question about binds
- Soreu
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Re: question about binds
bind <key> emote <number>
Code: Select all
bind g emote 2
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Fňokurka oo7
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Re: question about binds
Yes...but that will make emote just for one time...I want them to keep appearing over and over again.Soreu wrote:bind <key> emote <number>Code: Select all
bind g emote 2

------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
- Meliodafu
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Re: question about binds
bind mouse2 "+hook; emote 2" (everytime when you use hook heart appears)
you can do the same for like other actions like jumping
you can do the same for like other actions like jumping
iMTGmember


- Soreu
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Re: question about binds
Code: Select all
bind <key> exec emote.cfg
Code: Select all
emote 2
exec emote.cfg
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Fňokurka oo7
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Re: question about binds
This is how to make emote when shoot btw. 
bind mouse1 "+fire;emote 2"

bind mouse1 "+fire;emote 2"
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Re: question about binds
You can bind emotes to all movements like fire, hook or jump :p
So, they will be basically displayed whenever you do something.
Otherwise you need a bot to always display emotes. I don't think that it's possible with binds, cause you always have to do a certain action.
So, they will be basically displayed whenever you do something.
Code: Select all
bind mouse1 "+fire; emote 2"
bind mouse2 "+hook; emote 2"
bind space "+jump; emote 2"
bind a "+left; emote 2"
- Ryozuki
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Re: question about binds
you cab bind a emote for (right, left) so if you.move the emote will.be shown
sry my bad eng.
Edit Index: You might want to read the post above you, last line in code :p
:O im blind =\
sry my bad eng.
Edit Index: You might want to read the post above you, last line in code :p
:O im blind =\
Last edited by Ryozuki on Tue May 26, 2015 12:30 pm, edited 1 time in total.
-
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Re: question about binds
Loops in binds!
- imp
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Re: question about binds
A secure kill bind is "bind kp1 kill". I never press it accidently.
- imp
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Re: question about binds
kp1 is num pad key 1 btw.
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