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Re: Teeworlds on Steam

Posted: Sun Jun 07, 2015 3:01 pm
by hi_leute_gll
DDNet isn't even able to handle the current amount of players, how shall it look like if there are twice or more players?

Re: Teeworlds on Steam

Posted: Sun Jun 07, 2015 3:16 pm
by laxa
DDNet is a mod, stop saying it's not. The license on ddnet is the same as teeworlds for a good reason.
I highly doubt deen will choose to make ddnet a 'subnet' of teeworlds.

Re: Teeworlds on Steam

Posted: Sun Jun 07, 2015 3:32 pm
by Welf
i count 35 (ddnet) ddrace servers, so its 35x64, we got space for 2240 ddrace players

Re: Teeworlds on Steam

Posted: Sun Jun 07, 2015 5:53 pm
by Soreu
ye, go play in 40 newbies horde... on full server...
+ that means these 2240 players annoyed by each other can play only 35 out (of 800+) maps at once, which is equal to pure shitness...

Re: Teeworlds on Steam

Posted: Sun Jun 07, 2015 5:54 pm
by Lady Saavik
actually, 1000+ maps
but deen will make more servers if there are more players and problems with empty servers
or 256p servers :P

Re: Teeworlds on Steam

Posted: Sun Jun 07, 2015 7:34 pm
by kamillentee
what about a team0 tournament then, with 256p servers on maps like koule :)

Re: Teeworlds on Steam

Posted: Sun Jun 07, 2015 7:59 pm
by Fifi
I did some research and I've found out that we'll be using Steam only as another mean of acquiring the game. ^^ Therefore I guess there's nothing dangerous to worry about (besides the influx of new players, which one day would be a problem anyway).
(source: https://www.teeworlds.com/forum/viewtop ... 12#p113912)

Re: Teeworlds on Steam

Posted: Mon Jun 08, 2015 9:51 am
by hannibal
is steam going to have such a huge influence?

i don't want more players :x but i get it for other countries, chile and usa and so on, they don't have as many players as GER

Re: Teeworlds on Steam

Posted: Mon Jun 15, 2015 2:15 pm
by Meliodafu
Seems like they got enough positive feedback for teeworlds and they'll talk to the devs.

Re: Teeworlds on Steam

Posted: Mon Jun 15, 2015 2:57 pm
by hi_leute_gll
Who talks with the devs?

Btw.: It's kinda funny that they started to discuss about trailers and mods after publishing it on Steam. Imo such stuff should be made before.^^