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Re: Spiders by Zerodin
Posted: Wed Jun 17, 2015 1:14 pm
by Lady Saavik
edit: Nico your useless answers piss me off
I don't even understand it, wtf are you saying?
stop commenting my posts and screens
Re: Spiders by Zerodin
Posted: Wed Jun 17, 2015 1:21 pm
by Ñı©Ø
I guess why automap didn't work on screen 2... maybe he added that freeze later
Re: Spiders by Zerodin
Posted: Mon Jun 22, 2015 6:45 pm
by Welf
mapper can decide if he changes it
solo 3 stars
Re: Spiders by Zerodin
Posted: Thu Jun 25, 2015 9:05 pm
by Zerodin
Ok i fix that, i think now it is ready for release
Re: Spiders by Zerodin
Posted: Thu Jun 25, 2015 9:47 pm
by Seba0006
Very good map im Found 1 error

- screenshot_2015-06-25_15-43-52.png (479.1 KiB) Viewed 2401 times
Re: Spiders by Zerodin
Posted: Fri Jun 26, 2015 8:03 pm
by Welf
after fix this map is close to be released
Re: [Solo] Spiders by Zerodin
Posted: Sat Jun 27, 2015 8:32 pm
by Zerodin
Your right, here is it..
Re: [Solo] Spiders by Zerodin
Posted: Mon Jun 29, 2015 9:20 pm
by Forris
Test of gameplay:
To be honest, I didnt like the gameplay alot(sorry for this), but the map just consists of jumping and its pretty boring over time, it's faily aswell, so not better than Over Upward by Themix. The only aspect I like about the map is the design, but you didn't take your time to think about some parts and think about some variety.
Im sorry to say this, but I'm defenitly against the release of this map.
Re: [Solo] Spiders by Zerodin
Posted: Mon Jun 29, 2015 9:27 pm
by deen
I'm moving the map to archive. I heard another similar opinion to the one Forris has. I think gameplay should be tested before we get to fixing the map. Maybe we should reduce the number of maps we release a bit to improve the quality.
Re: [Solo] Spiders by Zerodin
Posted: Mon Jun 29, 2015 9:58 pm
by Ñı©Ø
deen wrote:Maybe we should reduce the number of maps we release a bit to improve the quality.
I have a suggestion
Can we make another section in map testing, for divide the tested maps?
- NEED FIXES ones
- ARCHIVE ones
- RELEASABLE ones
It can be stupid, but in this way, everybody will test the releasable ones first and only than the need fixes ones! In this way we will release the same number of maps, because we're able to release the good ones, without let them "die" on the bottom of the forum only because we need to see the need fixes ones... and also we will have more quality
That can be done changing every time the name of the topic, [NEW] [RELEASABLE] [NEEDFIX], but this was an idea that was first, but nobody used it i don't know why...