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Re: It's Over

Posted: Sun Jul 05, 2015 10:04 pm
by Seba0006
Screenshot 1: This stars and trees not from teeworlds ;)
Screenshot 8: You can attract with Grenade

Re: It's Over

Posted: Mon Jul 06, 2015 5:36 am
by kosho
Screen 1: done.
Screen 2: Irrelevant imo.
Screen 3: done.
Screen 4: Really is that hard?? I would like to hear some other opinion in this part :)
Screen 5: Removed
Screen 6: for now not changing but is some else think is annoying I´ll remove or change it.
Screen 7: Marked.
Screen 8: not necesary.
Screen 9: not necesary.
Screen 10: Marked.
Screen 11: Added.
Screen 12: Added.
Screen 13: Done.

Re: It's Over

Posted: Mon Jul 06, 2015 10:15 am
by Ñı©Ø
Seba0006 wrote:Screenshot 8: You can attract with Grenade
Yeah but it's so annoying, i suggest shotgun

Re: It's Over

Posted: Mon Jul 06, 2015 12:22 pm
by Welf
the map probably shouldn't be released, the parts are not really creative and some parts are a little bit weird

Re: It's Over

Posted: Mon Jul 06, 2015 12:43 pm
by Ñı©Ø
I personally like it, anyway... 3*mod


anyway Lady the two things you commented was only suggestions...

Re: It's Over

Posted: Mon Jul 06, 2015 1:09 pm
by Lady Saavik
and? I know, I'm not stupid
but you ignored my question again

you commented my important bugs too that it's nevermind so I see we have other priorities here

Re: It's Over

Posted: Mon Jul 06, 2015 1:21 pm
by Ñı©Ø
It wasn't nothing personal, just i explain like you did for your important bugs

Re: It's Over

Posted: Mon Jul 06, 2015 4:46 pm
by kosho
So welf says no release, nico and seba say release, I 'd like to hear other opinion of the map, in order to know if is necesary more work to make it nicer or just leave it and not release.

Re: It's Over

Posted: Mon Jul 06, 2015 5:16 pm
by hi_leute_gll
The idea that one tee has the rifle and the other has a nade is nice, but you don't really use it. Mostly standard parts, mapped not very well.

Re: It's Over

Posted: Tue Jul 07, 2015 8:50 pm
by Welf
hi_leute and me have at least a similar opinion
if you want to rework the map, ask a experienced player/mapper to help you (don`t ask me, i am already testing and improving some maps)
archive until you (maybe) rework it