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Re: [Brutal] All in Clouds
Posted: Sat Aug 08, 2015 3:16 am
by Welf
send us the most recent version before...
Re: [Brutal] All in Clouds
Posted: Sat Aug 08, 2015 10:45 pm
by Welf
In another thread with this map i wrote:
Welf wrote:i had a run on this map with eryx
it has some really annoying fail parts and many parts are even annoying,
there are lots of bugs, i don't want to test this, before you send us a new version
some parts are only hard, because they are tight (the gores and hammerfly parts) some ideas are okay but all in all the map isn`t that creative, even if you fix it, i am not sure if it should be released, i am sorry
decide if you want to give this map a try, but it needs major improvements and not only fixes
archive until you send us a new, good version
map didn`t seem to be reworked that well, i am not sure if it should be released.
Could some pro say his opinion on this? (e.g. milk or Kayumi)
Re: [Brutal] All in Clouds
Posted: Sun Aug 09, 2015 2:38 pm
by milk
There are some annoying parts for 2 players but easy for 3-4 (for example drag parts and some other) and some parts are just tight (as Welf said). But there are many nice parts, some new ideas. So I'd give the mapper another chance to rework the map.
Re: [Brutal] All in Clouds
Posted: Tue Aug 11, 2015 3:12 am
by BamBam
I really gotta say, this map has potential. Very creative parts, but what I am about to say makes me sad.
This map is great, nearly perfect, but it lacks one thing : colors. This map, is very, very plain in the way of looks. It makes you think it's a bad map. So ppl don't start playing it, which means, they cant find out if it's creative or not. They are held back; deceived by what it looks like. My suggestion: Change the design. Bg is great, but the unhook/hook/hookthrough is too plain for a map of this vibrancy level. Release it once it looks better.
It also looks a little cramped, so make more space and remove some super faily parts.
And, at the end of this speech, PARTTYYYY!!!!!
Re: [Brutal] All in Clouds
Posted: Mon Aug 17, 2015 1:23 pm
by Soreu
Mapper going to send new version or his will has ended on thought it's released?
Re: [Brutal] All in Clouds
Posted: Sat Aug 29, 2015 7:45 pm
by BannZay
Looks like he send it in to quote. I know the mapper, and he quite teeworlds, also no any bugs founded after his update, so I guess this is final his version
Re: [Brutal] All in Clouds
Posted: Sat Aug 29, 2015 8:12 pm
by Welf
milk wrote:There are some annoying parts for 2 players but easy for 3-4 (for example drag parts and some other) and some parts are just tight (as Welf said). But there are many nice parts, some new ideas. So I'd give the mapper another chance to rework the map.
We should wait for the rework.
Maybe an experienced player/mapper should tell him what to change.
If he is inactive and nobody wants to rework it, this should go to archive.
Re: [Brutal] All in Clouds
Posted: Mon Aug 31, 2015 2:45 pm
by Soreu
Gonna stick it in archive then, until any further informations / new version.