Re: Deadrun by Harbinger [Solo]
Posted: Tue Aug 11, 2015 3:56 pm
Agreed with Chill. Map is rdy for release at solo 2*(because of all the death entities) and it is a good speedrun map, and training map for lower skilled players
Yeah, but i can do the same map in 10 min and it will be released... ddnet isn't born for normal maps... we should do something new... anyway this is 2* not 1*deen wrote:Because it's ready for release and has been added to planned map releases. No need to fill the testing forum for 1 week with a map that is ready already.
It same difference as my Over Upward which is even betterForris wrote:At least its something different than the other maps, its good for training movement, I'm for releasing it.
+1Themix wrote:It same difference as my Over Upward which is even betterand has not been release :c fuck?
This maps VERY different! Themix you are cool mapper, but i`m not agree with you now. If we talking about design ONLY - yes your map better. To be honest I dont like gameplay of Over Upward ( not separate part, Idea of map generally)Themix wrote:It same difference as my Over Upward which is even betterForris wrote:At least its something different than the other maps, its good for training movement, I'm for releasing it.and has not been release :c fuck?
This argument is about releases in the past, releasing maps after similar maps got declined is also not valid.BannZay wrote: P.s. : u should know that argument "ddnet got maps worse then mine" is not valid.