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Re: Fly in a cosmos BRUTAL
Posted: Wed Sep 16, 2015 2:55 am
by Welf
seems like mapper stopped caring for this map, archive until he sends a new version
Re: Fly in a cosmos BRUTAL
Posted: Tue Sep 22, 2015 2:52 pm
by Deeper
Welf wrote:seems like mapper stopped caring for this map, archive until he sends a new version
new version:
Re: Fly in a cosmos BRUTAL
Posted: Thu Sep 24, 2015 4:39 am
by Welf
I played the map with aaa.
It seems like you don't know what to put in a Brutal map, examples:
-once you spammed boring edgejump parts with laser (rather unfailable, but needs much time)
-you use tune zones and make a walljump part
-you make a hook tele part, where you can do 90% with aiming straight up and jump to the end
-you put in novice parts
-some parts are dumb faily
Try to understand the idea of Brutal maps, try to be creative. This will go to archive (you should rather do a new map, than trying to rework this).