Skeptar >> TryThis <<

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Skeptar
Posts: 119
Joined: Sun Jun 22, 2014 11:28 am
Player profile: http://ddnet.org/players/Skeptar/
Mapper profile: http://ddnet.tw/mappers/Skeptar/

Re: Skeptar >> TryThis <<

Post by Skeptar »

Tested with Awesome.
He found some bugs, I fixed them.

And here is the new Version... (number 324234)
TryThis.map
(229.06 KiB) Downloaded 167 times
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BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.org/players/BannZay
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Re: Skeptar >> TryThis <<

Post by BannZay »

1.I`m still dont like huge and kind a ugly background, also its very huge for video (my fps jump form 900 to 600 so I guess u have to mark that as detail, dont miss make nonhd + nontransparent background if u going to do that. But I guess best way - ask some1 who can make good and simple background for this)
2. I`m still see to many cuts for 3 players. Generally that not so bad, but some cuts u can make a bit harder (not added more freeze to force this cut as for 4 ppl, no, just make it a bit harder to do - I guess this is good decision)
3. Cut for 2 ppl, imo u should fix that :
screenshot_2015-08-25_23-44-06.png
screenshot_2015-08-25_23-44-06.png (303.63 KiB) Viewed 2604 times
4. Graphics (except bg) looks not bugged, and imo ready, except this:
screenshot_2015-08-25_23-47-32.png
screenshot_2015-08-25_23-47-32.png (457.03 KiB) Viewed 2604 times
5. Remove mixed_tiles from pictures of ur map its not used
6. Imo after this fixes, it should be ready
Anyway waiting for update and going test it again. Good luck!
Skeptar
Posts: 119
Joined: Sun Jun 22, 2014 11:28 am
Player profile: http://ddnet.org/players/Skeptar/
Mapper profile: http://ddnet.tw/mappers/Skeptar/

Re: Skeptar >> TryThis <<

Post by Skeptar »

Ok... I fixed everything. I marked the generic_unhook bg as hd, and changed the normal bg to a green color.++

Here the new version:
TryThis.map
(216.78 KiB) Downloaded 137 times
Skeptar
Posts: 119
Joined: Sun Jun 22, 2014 11:28 am
Player profile: http://ddnet.org/players/Skeptar/
Mapper profile: http://ddnet.tw/mappers/Skeptar/

Re: Skeptar >> TryThis <<

Post by Skeptar »

Tested with Fňokurka oo7 & Welf.
Found some bugs.
TryThis.map
(216.79 KiB) Downloaded 133 times
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Fňokurka oo7
Posts: 1195
Joined: Thu Feb 19, 2015 1:33 am
Clan: ( . Y . )

Re: Skeptar >> TryThis <<

Post by Fňokurka oo7 »

Gameplay is really enjoyable except some parts which are too faily in my opinion, but it's not up on me. Shouldn't contain bugs. Only ht color is bad visible.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
milk
Posts: 207
Joined: Mon May 05, 2014 5:25 pm
Player profile: http://ddnet.org/players/milk/

Re: Skeptar >> TryThis <<

Post by milk »

I found some small cuts but nothing serious, just different way for some parts.
Fňokurka oo7 wrote:ht color is bad visible.
I agree.
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Fňokurka oo7
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Re: Skeptar >> TryThis <<

Post by Fňokurka oo7 »

milk wrote:I found some small cuts but nothing serious, just different way for some parts.
Skeptar also found cut, but we decided not-to fix that. I doubt that he want's to fix small cuts like that.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Rapture
Posts: 37
Joined: Thu Aug 21, 2014 2:04 pm
Location: Kiev, Ukraine
Player profile: http://ddnet.org/players/-124--342-a-254--359-ur-281--124-/
Mapper profile: http://ddnet.tw/mappers/Rapture/
Clan: Fagle

Re: Skeptar >> TryThis <<

Post by Rapture »

The green pokémon liked it.
Only one thing : grass_main can be external, also i find one terrible bug :
SpoilerShow
!1!1!!!!!!!1!!!!!!!!1!1
!1!1!!!!!!!1!!!!!!!!1!1
1.png (462.94 KiB) Viewed 2490 times
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Skeptar >> TryThis <<

Post by Welf »

yes, skeptar you should make grass_main external and remove the bones (shouldn't be that much work tbh)
your bug is weird, i told him to fix at the other side, i thought he fixes both sides ^^
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Lady Saavik
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Re: Skeptar >> TryThis <<

Post by Lady Saavik »

made a run through the map with mapper
he fixed small bugs
and I gave him a few suggestions for better design (change color, transaprency, stuff)
and told him to think about a bit more hookables in some parts

should be ready then, Brutal 3*
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