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Re: Should lasers pull every player separately?

Posted: Thu May 08, 2014 3:16 am
by Flummi
danke! das ist genau was ich meinte deen ;)

Hardcore Laserbug

Posted: Thu May 08, 2014 2:58 pm
by Flummi
Hab wieder ne Demo beigepackt. laser funktionieren nur noch in solo parts..

Re: Hardcore Laserbug

Posted: Thu May 08, 2014 3:49 pm
by deen
Flummi wrote:Hab wieder ne Demo beigepackt. laser funktionieren nur noch in solo parts..
Fixed: https://github.com/def-/teeworlds/commi ... 1ad749e24e
Also found another bug while doing that: https://github.com/def-/teeworlds/commi ... 836be73ee9

All fixed in 3.8.1

Re: Should lasers pull every player separately?

Posted: Thu May 08, 2014 6:14 pm
by Flummi
thx for your engagement :)

Re: Should lasers pull every player separately?

Posted: Sun Jun 15, 2014 1:50 pm
by Broken
i think it would be nice if you didn't see other players' lasers in solo

Re: Should lasers pull every player separately?

Posted: Sun Jun 15, 2014 2:16 pm
by deen
Broken wrote:i think it would be nice if you didn't see other players' lasers in solo
/showothers 0?

Re: Should lasers pull every player separately?

Posted: Sun Jun 15, 2014 7:00 pm
by Broken
screenshot_2014-06-15_11-58-40.png
screenshot_2014-06-15_11-58-40.png (154.3 KiB) Viewed 3610 times

Re: Should lasers pull every player separately?

Posted: Sun Jun 15, 2014 8:51 pm
by deen
Thanks Broken, fixed.