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Re: (Brutal Hard) Shintaro

Posted: Fri Sep 25, 2015 5:48 am
by Welf
I watched aaa and Lexin playing.
The map is not really creative (you really took many basic parts), some parts are unbalanced or too faily. It seems like you don't really understand Brutal. Failing is not fun, because of the length.
You improved your mapping, but you still need to do more, if you want to make releaseable maps.
Archive, since you should rather make a new map, than working on this