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Re: NIGHT SKY 3
Posted: Tue Oct 13, 2015 3:47 pm
by Deeper
Test with KennY and Zaiross.For me its map READY. I think MOD 2. Kenny think mod1 MAX
Re: NIGHT SKY 3
Posted: Tue Oct 13, 2015 3:50 pm
by Zaiross
Just add some anims to detail. :] thanks deeper
Re: NIGHT SKY 3
Posted: Tue Oct 13, 2015 10:02 pm
by hi_leute_gll
The design, the sound the whole atmosphere. It is really good.
But sadly the gameplay isn't on that level, elements like the laser turrets aren't really used.
This part here needs a very good timing and you have to do everything again if you fail on the upper half:

- screenshot_2015-10-13_21-57-58.png (542.58 KiB) Viewed 2984 times
This end of the solo is pretty annoying, cause you can fall back a part, even after passing the solo:

- screenshot_2015-10-13_21-58-03.png (384.87 KiB) Viewed 2984 times
You made really good parts like that:

- screenshot_2015-10-13_21-58-28.png (370.99 KiB) Viewed 2984 times
But also pure basic parts:

- screenshot_2015-10-13_21-58-49.png (385.86 KiB) Viewed 2984 times
All in all the map is very unbalanced and the ideas in it are not really used, so many potential is lost here.
If the map would be much longer, less standard parts, the ideas more and well used. Then it could be a really good map.
But so this map feels kinda lost, is fast played and just a few parts are really enjoyable.
Re: NIGHT SKY 3
Posted: Wed Oct 14, 2015 1:00 pm
by Zaiross
hi_leute_gll wrote:The design, the sound the whole atmosphere. It is really good.
But sadly the gameplay isn't on that level, elements like the laser turrets aren't really used.
This part here needs a very good timing and you have to do everything again if you fail on the upper half:
The attachment screenshot_2015-10-13_21-57-58.png is no longer available
This end of the solo is pretty annoying, cause you can fall back a part, even after passing the solo:
The attachment screenshot_2015-10-13_21-58-03.png is no longer available
You made really good parts like that:
The attachment screenshot_2015-10-13_21-58-28.png is no longer available
But also pure basic parts:
All in all the map is very unbalanced and the ideas in it are not really used, so many potential is lost here.
If the map would be much longer, less standard parts, the ideas more and well used. Then it could be a really good map.
But so this map feels kinda lost, is fast played and just a few parts are really enjoyable.
screen1. I will never change this part. First ddpart takes 4 second so fail isnt anyoing.
screen2. okay, u are right, it can being anyoing, fixed
screen3. yeah i think same :3
screen4. okay, this part is not good, i made better one
Re: NIGHT SKY 3
Posted: Wed Oct 14, 2015 2:29 pm
by hi_leute_gll
It's not all about the 4 parts, they are examples for several similar issues.
Re: NIGHT SKY 3
Posted: Wed Oct 14, 2015 3:28 pm
by Lady Saavik
mapper fixed many bugs
uploaded
Re: NIGHT SKY 3
Posted: Tue Oct 20, 2015 4:00 pm
by hi_leute_gll
hi_leute_gll wrote:
All in all the map is very unbalanced and the ideas in it are not really used, so many potential is lost here.
If the map would be much longer, less standard parts, the ideas more and well used. Then it could be a really good map.
But so this map feels kinda lost, is fast played and just a few parts are really enjoyable.
It's still the same.
Re: NIGHT SKY 3
Posted: Tue Oct 20, 2015 6:33 pm
by Zaiross
It's still the same.
show me very unbalanced part
Re: NightSky3 (Moderate)
Posted: Sat Oct 24, 2015 2:13 pm
by Zaiross
I make map longer. tested with Michel
Re: NightSky3 (Moderate)
Posted: Thu Oct 29, 2015 7:26 pm
by Zaiross
played with many ppl, some little changes,