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Re: NoMore! 3 by Chill [TD]

Posted: Fri Aug 01, 2014 8:55 pm
by Chill [TD]
i dont want to make round corners everywhere :o

Re: NoMore! 3 by Chill [TD]

Posted: Sun Aug 03, 2014 11:34 pm
by Chill [TD]
everything works
Image

Re: NoMore! 3 by Chill [TD]

Posted: Sun Aug 03, 2014 11:36 pm
by Gridwyn
436.....

Re: NoMore! 3 by Chill [TD]

Posted: Thu Aug 07, 2014 12:21 am
by Lady Saavik
Index wrote:Maybe you want to lower the paraX values of the desert sand and the pyramids a little bit, because right now they move too fast imo.
I agree.

You can delete like 10 hills (image Desert) from left and 5 in right.

I don't liek this salmon color of freeze ^^

Re: NoMore! 3 by Chill [TD]

Posted: Thu Aug 07, 2014 12:43 pm
by Chill [TD]
.

Re: NoMore! 3 by Chill [TD]

Posted: Thu Aug 07, 2014 9:38 pm
by Lady Saavik
you forgot about unhook next to FROM11, I fixed it.

Can be released, Brutal 2*
name 'NoMore! 3' on the test server
You can delete NoMore_3.