Kalimba (Moderate)
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Fňokurka oo7
- Posts: 1195
- Joined: Thu Feb 19, 2015 1:33 am
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Re: Kalimba (Moderate)
Should be all ok now.
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Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
- Soreu
- Posts: 1371
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- Location: Poland
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Re: Kalimba (Moderate)
Bg is kind of annoying, but maybe just to me... anyway, fortunately there's hd-off and then it's perfect :P
Fix repeated mapres bugs on border of layers, and you could also use the -16 trick (you remember it, right?) on some marks - then it should be everything about editor/graphical bugs.
In a moment I will send you PM with bit fixed mapres to make it look even better.
Now, it would be great if someone could test gameplay, since it's by Vasten you can be pretty sure it will be fresh and different - so it should be motivation for you, and not reason to react like "by Vasten... meh, not gonna test."
Fix repeated mapres bugs on border of layers, and you could also use the -16 trick (you remember it, right?) on some marks - then it should be everything about editor/graphical bugs.
In a moment I will send you PM with bit fixed mapres to make it look even better.
Now, it would be great if someone could test gameplay, since it's by Vasten you can be pretty sure it will be fresh and different - so it should be motivation for you, and not reason to react like "by Vasten... meh, not gonna test."
„Vince te ipsum”
:3 | GSP Founder Honorary iMTGmember
Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead)
Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heartRe: Kalimba (Moderate)
I tested it before a month with Vasten. I like the map it is really creative with good parts for 2 ppl.
4*
4*
Last edited by RayB. on Mon Dec 28, 2015 3:27 pm, edited 1 time in total.
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Vasten100
- Posts: 141
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- Clan: iABC
Re: Kalimba (Moderate)
Ok, here the changes:
i reworked the Background a little bit, (removed 1 Layer, reduced the para on both groups, now its less confusing)
i replaced the freeze tileset with the new one (Thx Soreu :3)
i fixed some Shadows
i removed the freeze from the finishline, now you can just hf to the finish (without a throw)
Edit: what do you mean with the -16 trick? :/
i reworked the Background a little bit, (removed 1 Layer, reduced the para on both groups, now its less confusing)
i replaced the freeze tileset with the new one (Thx Soreu :3)
i fixed some Shadows
i removed the freeze from the finishline, now you can just hf to the finish (without a throw)
Edit: what do you mean with the -16 trick? :/
- Attachments
-
- Kalimba.map
- (1009.37 KiB) Downloaded 91 times
Last edited by Vasten100 on Mon Dec 28, 2015 5:08 pm, edited 1 time in total.
Where's your core message?
Re: Kalimba (Moderate)
I tested the map.
I would say the background is a litle bit over charged. Suggestion: Make the railing things a little bit brighter.
Gameplay is good, I'd say Mod 4* and the map is really creative, nice work
I would say the background is a litle bit over charged. Suggestion: Make the railing things a little bit brighter.
Gameplay is good, I'd say Mod 4* and the map is really creative, nice work
-
Vasten100
- Posts: 141
- Joined: Sat Dec 27, 2014 3:29 pm
- Player profile: http://ddnet.org/players/Vasten100/
- Mapper profile: http://ddnet.tw/mappers/Vasten100/
- Clan: iABC
Re: Kalimba (Moderate)
Fixed your screens
and i removed the number on the switch.
Also reworked the background again...
and i removed the number on the switch.
Also reworked the background again...
- Attachments
-
- Kalimba.map
- (1009.37 KiB) Downloaded 89 times
Where's your core message?
Re: Kalimba (Moderate)
ready for release
Last edited by RayB. on Fri Jan 08, 2016 4:56 pm, edited 1 time in total.
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
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- Player profile: http://ddnet.org/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Kalimba (Moderate)
Moved few marks a bit (-16t)
Adding to releasable maps, 4* mod.
„Vince te ipsum”
:3 | GSP Founder Honorary iMTGmember
Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead)
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