Page 2 of 4

Re: DeepEdge

Posted: Thu Mar 17, 2016 7:43 pm
by Deeper
[A] Awesome wrote:"Nice" or "good map" are not similar to ready for release, and the mapper cant give ready.
All these comments show that the map is good and enjoyable but that doesnt mean its bugfree cheatfree and balanced.
mmm
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Re: DeepEdge

Posted: Thu Mar 17, 2016 8:22 pm
by [A] Awesome
Useless screen i know what you wrote. I should make a screen of my post and circle "mapper cant give ready" but im too lazy

Re: DeepEdge

Posted: Thu Mar 17, 2016 9:14 pm
by Deeper
[A] Awesome wrote:Useless screen i know what you wrote. I should make a screen of my post and circle "mapper cant give ready" but im too lazy
guy, "i think"
okay okay. I'm just mapper, let the map will tested another 5 months...
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-mappers have no right for own opinion

Re: DeepEdge

Posted: Thu Mar 17, 2016 9:18 pm
by RayB.
Dude other mapper wait maybe more than 5 months.
Just wait till another tester can confirm it, when nobody shows interest ask one.

Re: DeepEdge

Posted: Thu Mar 17, 2016 9:28 pm
by Deeper
RayB. wrote:Dude other mapper wait maybe more than 5 months.
Just wait till another tester can confirm it, when nobody shows interest ask one.
"Just wait till another tester can confirm it" - lol i wrote it, for this
"nevtemshik"

Re: DeepEdge

Posted: Sat Apr 09, 2016 11:31 pm
by Deeper
so someone can make a final test?

Re: DeepEdge

Posted: Mon Apr 18, 2016 11:04 pm
by Deeper
how testers understand what the map is ready?
SpoilerShow
just 94 maps on test :D :D :D :D :D
Front page
Front page
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Waiting for mapper
Waiting for mapper
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Maybe we should change the system of testing maps? or to simplify?.
Just why I can't be asked to do a final test by admins and release this fucking map?
Hmm... I wonder why some people didn't like when Welf was an administrator and was responsible for the releases?

Re: DeepEdge

Posted: Tue Apr 19, 2016 2:02 pm
by Soreu
There are just 2 "bugs" - one with 4 teles in walls (jetpack part), and one with tele-graphics inside wall after FROM15.
Though I'd like to know what this is:
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And even more what TO5 is doing there... (bottom left)

Also I doubt someone will know what is what without using entities at first...

Besides that, even though design maybe ain't best in da world, map is ready.

//Edit: There's also cheat about which I guess you know, but would be nice to be sure

Re: DeepEdge

Posted: Tue Apr 19, 2016 6:56 pm
by Deeper
Soreu wrote:There are just 2 "bugs" - one with 4 teles in walls (jetpack part), and one with tele-graphics inside wall after FROM15.
Though I'd like to know what this is:
And even more what TO5 is doing there... (bottom left)

Also I doubt someone will know what is what without using entities at first...

Besides that, even though design maybe ain't best in da world, map is ready.

//Edit: There's also cheat about which I guess you know, but would be nice to be sure

On image "Kenny crazy" - KennY my friend, he help me with some parts :D . i Remove to5 + remove CFROM IN WALL near cto9, "and one with tele-graphics inside wall after FROM15" - About What are you? Yes i know about cheats on my map. :)
Thanks for final run 8-)

Re: DeepEdge

Posted: Sat Apr 23, 2016 9:59 pm
by Deeper
so?