Page 2 of 5
Re: Empire Desp (Novice)
Posted: Sat Jan 23, 2016 6:26 pm
by Deeper
Soreu wrote:Stopper is still not marked, but whatever...
Design: Indeed as someone said, it looks like you were lazy at the end - the doodas in walls are either too big, or there's way too much of them (I'd say both), skipping the fact that after 1/3 of map you just c/p same group of them - which doesn't look good at all. Actually, it more reminds me of a dump (as in some places they are just simply spammed) than of doodas that are made to improve the look of a map.
Also the generics doesn't seems to fit to the general design, but maybe it's just me...
Oh, and additionally... check the upper mountains with "Proof" in editor, background doesn't cover view-range.
Gameplay: Some parts feels like novice 1*, some even like moderate - especially at the end. Dunno actually, they felt somewhat weird to me - RayB. even suggested rework. Though I'd prefer to leave gameplay-tests to others, I anyway have to admit that in some parts I simply couldn't imagine noobs doing them.
With some edits, it would be much more lovely map as medium or even lower novice instead of - pretty randomly to me - higher-novice...
me rework some parts? and update design? or?
Re: Empire Desp (Novice)
Posted: Fri May 06, 2016 5:20 pm
by Deeper
Soreu wrote:
Gameplay: Some parts feels like novice 1*, some even like moderate - especially at the end. Dunno actually, they felt somewhat weird to me - RayB. even suggested rework. Though I'd prefer to leave gameplay-tests to others, I anyway have to admit that in some parts I simply couldn't imagine noobs doing them.
With some edits, it would be much more lovely map as medium or even lower novice instead of - pretty randomly to me - higher-novice...
Update design
Rework and simplified some parts
Fix bugs
Now map is 100% novice. And i think this n4*
i think READY
Re: Empire Desp
Posted: Fri May 06, 2016 6:01 pm
by BamBam
Ready for Release, Novice 4*
Re: Empire Desp
Posted: Mon Aug 15, 2016 5:35 am
by aaa
checked with jao and Welf, we found some stuff you have to fix before we can release the map
missing shadows in wall:

- screenshot_2016-08-15_05-24-16.png (373.69 KiB) Viewed 2938 times

- screenshot_2016-08-15_05-23-59.png (276.26 KiB) Viewed 2938 times

- screenshot_2016-08-15_05-23-22.png (404.09 KiB) Viewed 2938 times

- screenshot_2016-08-15_05-26-59.png (620.06 KiB) Viewed 2938 times
make this part solo or people will just keep on blocking each other. also it's a bit hard for novice, maybe make it bigger but with fewer cps? up to you I guess

- screenshot_2016-08-15_05-24-47.png (263.36 KiB) Viewed 2938 times
this is too hard. make the platforms hookthrough aswell

- screenshot_2016-08-15_05-26-02.png (488.87 KiB) Viewed 2938 times
this is kinda unbalanced (both ways) and also could be faily (novice players won't necessarily know how to stack properly) right at the end, we suggest to make the whole part easier

- screenshot_2016-08-15_05-27-34.png (577.71 KiB) Viewed 2938 times
all in all cool novice map, should be releasable once you fixed these
Re: Empire Desp
Posted: Mon Aug 15, 2016 12:14 pm
by Ñı©Ø
Yeah i'm a moron i tested only first page version... basically I lost 1 hour and I found same aaa bugs, didn't know you tested it... yeah
I tested the map... I mean it is not wrong or that unbalanced... I admit some parts are a bit too hard but still cool map and cool design, with some ez rework we can release it 4* novice...
I mean it may not be the best map in the world but it has ddnet standards and it is releasable...
Re: Empire Desp
Posted: Sun Aug 21, 2016 1:21 pm
by Deeper
aaa wrote:checked with jao and Welf, we found some stuff you have to fix before we can release the map
missing shadows in wall:
screenshot_2016-08-15_05-24-16.png
screenshot_2016-08-15_05-23-59.png
screenshot_2016-08-15_05-23-22.png
screenshot_2016-08-15_05-26-59.png
make this part solo or people will just keep on blocking each other. also it's a bit hard for novice, maybe make it bigger but with fewer cps? up to you I guess
screenshot_2016-08-15_05-24-47.png
this is too hard. make the platforms hookthrough aswell
screenshot_2016-08-15_05-26-02.png
this is kinda unbalanced (both ways) and also could be faily (novice players won't necessarily know how to stack properly) right at the end, we suggest to make the whole part easier
screenshot_2016-08-15_05-27-34.png
all in all cool novice map, should be releasable once you fixed these
Fixx all. Thx You , Welf and jao
5IMG - only make solo
7IMG - Remove HF part. + A bit simplified lower part
Re: Empire Desp
Posted: Tue Aug 23, 2016 3:25 pm
by Deeper
aaa wrote:all in all cool novice map, should be releasable once you fixed these
So i fixed map, mb released?
Re: Empire Desp
Posted: Tue Aug 23, 2016 5:03 pm
by Welf
After a last test as always
Re: Empire Desp
Posted: Tue Aug 23, 2016 6:19 pm
by Deeper
Fix 2 shadow and unmarked unsolo in filter part
Re: Empire Desp
Posted: Sat Sep 03, 2016 10:37 pm
by Deeper
Welf wrote:After a last test as always
You can do this "final test"?