New game tile

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stompie
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Re: New game tile

Post by stompie »

Maybe make a setting to make a visual change, like if its on then you see the hook forming around the blocks but it still acts normal and of its normal hook? just idea
\,,/(◣_◢)\,,/
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kamillentee
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Re: New game tile

Post by kamillentee »

But that makes no sense then. A change that is just visible is no change and more weird.
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mooose[UA]
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Re: New game tile

Post by mooose[UA] »

I don't see why everybody say "it would change gameplay" like it is a big problem?
I suggest it would be fun to have this thing toggleable.

All I want to say, that new stuff often brings fun. Like slow motion in cobra4. It changes a gameplay, but if you have such unusual thing - it's interesting.
I gotta go. There's a dude next to me and he's watching me type, which is sort of starting to creep me out. Yes dude next to me, I mean you.
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Re: New game tile

Post by Ryozuki »

mooose[UA] wrote:I don't see why everybody say "it would change gameplay" like it is a big problem?
I suggest it would be fun to have this thing toggleable.

All I want to say, that new stuff often brings fun. Like slow motion in cobra4. It changes a gameplay, but if you have such unusual thing - it's interesting.
To apply that change you need to modifie game source physics(i think, 90% im sure), so isn't a thing that can be toggleable in a map.
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mooose[UA]
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Re: New game tile

Post by mooose[UA] »

Ryozuki wrote:
mooose[UA] wrote:I don't see why everybody say "it would change gameplay" like it is a big problem?
I suggest it would be fun to have this thing toggleable.

All I want to say, that new stuff often brings fun. Like slow motion in cobra4. It changes a gameplay, but if you have such unusual thing - it's interesting.
To apply that change you need to modifie game source physics(i think, 90% im sure), so isn't a thing that can be toggleable in a map.
So slo-mo and other unique features didn't offend sources?
I gotta go. There's a dude next to me and he's watching me type, which is sort of starting to creep me out. Yes dude next to me, I mean you.
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Re: New game tile

Post by Ryozuki »

mooose[UA] wrote:
Ryozuki wrote:
mooose[UA] wrote:I don't see why everybody say "it would change gameplay" like it is a big problem?
I suggest it would be fun to have this thing toggleable.

All I want to say, that new stuff often brings fun. Like slow motion in cobra4. It changes a gameplay, but if you have such unusual thing - it's interesting.
To apply that change you need to modifie game source physics(i think, 90% im sure), so isn't a thing that can be toggleable in a map.
So slo-mo and other unique features didn't offend sources?
They are tunes.. (just game settings changed)
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mooose[UA]
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Re: New game tile

Post by mooose[UA] »

Ryozuki wrote: They are tunes.. (just game settings changed)
Thanks for clearing me out. But I still like the idea of blocks that can coil hook.
I gotta go. There's a dude next to me and he's watching me type, which is sort of starting to creep me out. Yes dude next to me, I mean you.
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