Re: New game tile
Posted: Thu Dec 03, 2015 10:31 pm
Maybe make a setting to make a visual change, like if its on then you see the hook forming around the blocks but it still acts normal and of its normal hook? just idea
To apply that change you need to modifie game source physics(i think, 90% im sure), so isn't a thing that can be toggleable in a map.mooose[UA] wrote:I don't see why everybody say "it would change gameplay" like it is a big problem?
I suggest it would be fun to have this thing toggleable.
All I want to say, that new stuff often brings fun. Like slow motion in cobra4. It changes a gameplay, but if you have such unusual thing - it's interesting.
So slo-mo and other unique features didn't offend sources?Ryozuki wrote:To apply that change you need to modifie game source physics(i think, 90% im sure), so isn't a thing that can be toggleable in a map.mooose[UA] wrote:I don't see why everybody say "it would change gameplay" like it is a big problem?
I suggest it would be fun to have this thing toggleable.
All I want to say, that new stuff often brings fun. Like slow motion in cobra4. It changes a gameplay, but if you have such unusual thing - it's interesting.
They are tunes.. (just game settings changed)mooose[UA] wrote:So slo-mo and other unique features didn't offend sources?Ryozuki wrote:To apply that change you need to modifie game source physics(i think, 90% im sure), so isn't a thing that can be toggleable in a map.mooose[UA] wrote:I don't see why everybody say "it would change gameplay" like it is a big problem?
I suggest it would be fun to have this thing toggleable.
All I want to say, that new stuff often brings fun. Like slow motion in cobra4. It changes a gameplay, but if you have such unusual thing - it's interesting.
Thanks for clearing me out. But I still like the idea of blocks that can coil hook.Ryozuki wrote: They are tunes.. (just game settings changed)