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Re: Grenade Jetpack (Solo)

Posted: Sat Feb 20, 2016 12:01 pm
by RayB.
sorry .___.

Re: Grenade Jetpack (Solo)

Posted: Sat Feb 20, 2016 1:59 pm
by Pepe
well...
SpoilerShow
screenshot_2016-02-20_08-21-22.png
screenshot_2016-02-20_08-21-22.png (185.32 KiB) Viewed 1846 times
screenshot_2016-02-20_08-23-43.png
screenshot_2016-02-20_08-23-43.png (150.69 KiB) Viewed 1846 times
screenshot_2016-02-20_08-23-11.png
screenshot_2016-02-20_08-23-11.png (426.86 KiB) Viewed 1846 times

Re: Grenade Jetpack (Solo)

Posted: Sat Feb 20, 2016 2:19 pm
by RayB.
You have to deactivate the shields to save your weapon.
entites bugs are fixed

Re: Grenade Jetpack (Solo)

Posted: Sat Feb 20, 2016 4:04 pm
by BannZay
cfg failShow
screenshot_2016-02-20_16-55-05.png
screenshot_2016-02-20_16-55-05.png (203.74 KiB) Viewed 1834 times
You can invert tunes to non-tunes, non-tunes to tunes to make it look better in overlay entities mode, just change cfg to:
tune grenade_fire_delay 150
tune grenade_lifetime 0
and put any tune zone to reset this values to default instead of non tune zone (remove grenade jetpack effect)

About map, I`m just dont like same tunes with grenade. So annoing.

Re: Grenade Jetpack

Posted: Fri Mar 18, 2016 10:30 pm
by RayB.
You can archive the map. I'll rework it.