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Re: Acidate

Posted: Tue May 03, 2016 5:33 pm
by Oblique.
I tested quickly again, didn't look so closely:
SpoilerShow
That speedup is unnecessary
That speedup is unnecessary
screenshot_2016-05-03_11-26-42.png (638.07 KiB) Viewed 3822 times
No HT
No HT
screenshot_2016-05-03_11-28-34.png (572.89 KiB) Viewed 3822 times
You really should remove that switch on the left, it could cause some unfortunate fails
You really should remove that switch on the left, it could cause some unfortunate fails
screenshot_2016-05-03_11-29-54.png (632.71 KiB) Viewed 3822 times

Re: Acidate

Posted: Wed May 04, 2016 4:38 pm
by Oblique.
One more:
SpoilerShow
HT
HT
screenshot_2016-05-03_17-38-22.png (591.05 KiB) Viewed 3806 times

Re: Acidate

Posted: Fri May 06, 2016 11:00 pm
by BamBam
For the first post's screens, there is ht, just the new kind, unless you have ddnet 10 you can't see em, rest I'll fix in a few minutes.


EDIT: Here is the new version. Someone please confirm ready.
Acidate.map
(267.37 KiB) Downloaded 160 times

Re: Acidate

Posted: Sat May 14, 2016 7:31 pm
by BamBam
gdin and tieni94 think it's good.
Last bug:
Acidate.map
(267.36 KiB) Downloaded 168 times

Re: Acidate

Posted: Tue May 31, 2016 6:29 am
by BamBam
Fixed 2 small graphic bugs
Acidate.map
(267.36 KiB) Downloaded 195 times

Re: Acidate

Posted: Sun Jun 05, 2016 12:24 am
by BamBam
Played with SickCunt to 40% (he had to go)
he thought it was an ok map.

Re: Acidate

Posted: Sun Jun 05, 2016 2:11 am
by Soreu
Can someone confirm it's (close to be) ready?

Re: Acidate

Posted: Sun Jun 05, 2016 5:32 pm
by Welf
Can you?
edit:
I checked the map, and i personally don't really like the map, (i liked cp tele 51 and cp tele 46).
Most of the parts are hard, because they are tight (so you have to act quickly/strictly). Most of the stuff in this map already has been in other maps and in this you didn't increase the gameplay quality significantly.
Besides that sometimes the difficulty was weird, e.g. the last part is a moderate 3 gores.
I wouldn't release this, but i am not really a brutal tester, so maybe there is something i don't see (i guess it is not like that).
Found a cheat after tp 18, you can do a bug jump into stopper and jump solo up and hook from the top.

Re: Acidate

Posted: Sun Jun 05, 2016 8:25 pm
by BamBam
Welf wrote:Can you?
edit:
I checked the map, and i personally don't really like the map, (i liked cp tele 51 and cp tele 46).
Most of the parts are hard, because they are tight (so you have to act quickly/strictly). Most of the stuff in this map already has been in other maps and in this you didn't increase the gameplay quality significantly.
Besides that sometimes the difficulty was weird, e.g. the last part is a moderate 3 gores.
I wouldn't release this, but i am not really a brutal tester, so maybe there is something i don't see (i guess it is not like that).
Found a cheat after tp 18, you can do a bug jump into stopper and jump solo up and hook from the top.

Thanks for your feedback. Many of the players (some brutalers) like gdin, EryX, SickCunt, thought the map was ok and good.
About that cheat: Shh... Don't tell anyone.. ;)

Anyone else have something to say?

Re: Acidate

Posted: Sun Jun 05, 2016 8:40 pm
by Silex
BamBam wrote:Played with SickCunt to 40% (he had to go)
he thought it was an ok map.
XD
'had to go'