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Re: Fluke by Aras & timakro
Posted: Sun May 29, 2016 1:20 pm
by timakro
Changed:
- Ñı©Ø screen 2, remark 2: Added entities off sign
Didn't change:
- Ñı©Ø screen 1: Stays like this for consistency
- Ñı©Ø screen 2, remark 1: Note that map settings are included in the map instead of a separate config file
- Ñı©Ø screen 3: Stays like this:
timakro wrote:I'd like to keep this because I can't find another part that fits in this small space and the part is not that long. I also think that it is a small challange for moderate players.
Re: Fluke by Aras & timakro
Posted: Sun May 29, 2016 1:57 pm
by Zerodin
Testet it with dummy, cant find any bugs but i think there are few drag parts that are harder than the whole map, idk maybe i bit unbalanced. Nice parts btw

Re: Fluke by Aras & timakro
Posted: Sun Jul 03, 2016 12:02 am
by Lumina
Tested the map
I have to say that this map cant be moderate
this map is contains more to a brutal map,
The map is from me ready.
First the Positive Feedback:
-Pretty nice Graphic.
-Pretty Nice balance
-Nice connected parts
-a map, where you have to trust your mate
All in all, it has all what it needs.
now the negative feedback:
-In some parts you cant go back and help your partner (checkpoints)
-Some parts are frustrating, but you cant fail there.
-This map isnt moderate, some parts to explain:
1.hammerfly part and after that kintafly with 3-4 blocks space, very hard
2.some parts are filled with edges and perfect timing jumps.
All in all it is pretty hard for a moderate map
From me i would say this map is ready
and i hope you understand what i mean.
Re: Fluke by Aras & timakro
Posted: Tue Jul 05, 2016 1:53 pm
by timakro
Lumina wrote:Tested the map
Thanks for testing our map Lumina.
Lumina wrote:I have to say that this map cant be moderate
this map is contains more to a brutal map
Should be discussed with the other testers, I would also be okay with it being released on brutal.
Lumina wrote:The map is from me ready.
Nice to hear, hopefully an official tester will soon confirm that this map is ready.
Re: Fluke by Aras & timakro
Posted: Fri Jul 22, 2016 11:10 pm
by timakro
RayB. went with me over again the map and I fixed the last bugs.
Re: Fluke by Aras & timakro
Posted: Sat Jul 23, 2016 12:11 am
by RayB.
added to releasable maps