Page 2 of 2

Re: Ewgad *Improved*

Posted: Fri Aug 12, 2016 2:25 am
by jao
hey the picture looked cool so i tested the map.
sadly i have to say i dont like the map..
the map only contains of 3 things: hammerhit/fly, hookthrough parts, solo hooking parts. most parts are just repeated to make them longer.
Its a novice map but the hammerhit parts are moderate.
the design looks good in your picture but why is this kind of design only in the start room? Also you should put grass on the ground and walls.
The clouds should be like para 90 or animated.
You should use red tps, in tp 6 you could die because of blue ones.
I have some screens so you can improve.
SpoilerShow
the blocks are fucked up
the blocks are fucked up
screenshot_2016-08-12_02-03-47.png (799.33 KiB) Viewed 1977 times
2 times same part
2 times same part
screenshot_2016-08-12_02-01-18.png (817.92 KiB) Viewed 1977 times
mark the speeders
mark the speeders
screenshot_2016-08-12_01-59-05.png (684.69 KiB) Viewed 1977 times
useless
useless
screenshot_2016-08-12_01-58-18.png (729.37 KiB) Viewed 1977 times
tp color
tp color
screenshot_2016-08-12_01-58-03.png (887.12 KiB) Viewed 1977 times
freeze design but tp tiles
freeze design but tp tiles
screenshot_2016-08-12_01-56-54.png (829.05 KiB) Viewed 1977 times
freeze in game and front layer
freeze in game and front layer
screenshot_2016-08-12_01-56-21.png (302.39 KiB) Viewed 1977 times
1. corner like this shouldnt be unfreeze/freeze etc. 2. use corner like in 1 in case like this. this is all over the map
1. corner like this shouldnt be unfreeze/freeze etc. 2. use corner like in 1 in case like this. this is all over the map
screenshot_2016-08-12_01-55-26.png (644.92 KiB) Viewed 1977 times

Re: Ewgad *Improved*

Posted: Fri Aug 12, 2016 4:09 pm
by CidrusFa
Thanks the comment,I think could be improved and "innovations" made, I hope it is now acceptable

Re: Ewgad *Improved*

Posted: Sat Aug 13, 2016 1:51 pm
by jao
Map is now even more unbalanced and has alot of bugs.
Only bad mapped standard parts. So this has to go in archive

Re: Ewgad *Improved*

Posted: Mon Aug 15, 2016 3:31 am
by Pepe
Map is not too good, kinda boring and needs some fixing. You should change the blue teles for red teles. Fix the corners because they have a lot of bugs, and shit.



This are one of the examples I have.
SpoilerShow
screenshot_2016-08-14_21-16-54.png
screenshot_2016-08-14_21-16-54.png (492.44 KiB) Viewed 1923 times
screenshot_2016-08-14_21-17-54.png
screenshot_2016-08-14_21-17-54.png (383.71 KiB) Viewed 1923 times
screenshot_2016-08-14_21-18-14.png
screenshot_2016-08-14_21-18-14.png (524.41 KiB) Viewed 1923 times
screenshot_2016-08-14_21-18-30.png
screenshot_2016-08-14_21-18-30.png (384.25 KiB) Viewed 1923 times
screenshot_2016-08-14_21-01-42.png
screenshot_2016-08-14_21-01-42.png (617.39 KiB) Viewed 1923 times
screenshot_2016-08-14_21-16-29.png
screenshot_2016-08-14_21-16-29.png (451.15 KiB) Viewed 1923 times
screenshot_2016-08-14_21-03-51.png
screenshot_2016-08-14_21-03-51.png (484.31 KiB) Viewed 1923 times
screenshot_2016-08-14_21-10-43.png
screenshot_2016-08-14_21-10-43.png (456.85 KiB) Viewed 1923 times
screenshot_2016-08-14_21-05-32.png
screenshot_2016-08-14_21-05-32.png (148.09 KiB) Viewed 1923 times
screenshot_2016-08-14_21-15-11.png
screenshot_2016-08-14_21-15-11.png (368.93 KiB) Viewed 1923 times
screenshot_2016-08-14_21-16-00.png
screenshot_2016-08-14_21-16-00.png (316.71 KiB) Viewed 1923 times
This map can go to archive since it's too buggy and not fun at all

Re: Ewgad *Improved*

Posted: Tue Sep 20, 2016 6:45 pm
by CidrusFa
Thanks the comments!:)