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Re: Heat (novice by pixel)

Posted: Wed Oct 26, 2016 6:46 pm
by pixel
haha thank you, i didn't knew that

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Heat.map
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Re: Heat (novice by pixel)

Posted: Tue Nov 01, 2016 12:54 pm
by pixel
delete post, anyways, nobody will test

Re: Heat (novice by pixel)

Posted: Tue Nov 01, 2016 1:33 pm
by jao
Ofc someone will test it at somepoint but maybe not in near future. why do you have this thinking? If you are acitive here you know that everymap gets tested and you should know that testers have something else to do than testing. Also why is there a need to test your map so fast? There are tons of maps in rleaseable and if your map gets approved as ready now it will at best get released in 2 months.

Re: Heat (novice by pixel)

Posted: Tue Nov 01, 2016 1:39 pm
by RayB.
pixel wrote:delete post, anyways, nobody will test
Some guys already tested the map ? I could understand it when nobody tested the map but that's not the case. please have patience :/

Edit: Rejected

Re: Heat (novice by pixel)

Posted: Wed Jul 26, 2017 6:08 pm
by pixel
Hey, after some month, I want to ask now, if you could put it back to the testing forum x) 1. I have now more time and 2. I had a bad day when I wrote that you can decline it xD. If it is not possible, it's ok too. (Same like Lina)

Re: Heat (novice by pixel)

Posted: Sat Jul 29, 2017 3:10 am
by jao
This is actually another version of Waft. Design is stolen from Lockdown, the animated tree doesn't fit in and a lot stuff is badly visable (deathtiles, unfreeze, ...)
Gameplay is pretty bad. Normal parts are very basic/boring, repetitive and sometimes unbalanced. Alongside to that are a lot filler parts, like in Waft.
Also, being inspired by other maps is fine, but don't copy whole parts. :?

Don't see a reason to release this, since it's worse than Lina.
[declined]jao; Heat[/declined]

Re: Heat (novice by pixel)

Posted: Sat Jul 29, 2017 3:50 am
by Welf
I think a rework is possible. Maybe we should compare this to Waft and Lina and ask pixel why he made 2 reworks of 1 map. Maybe he likes this one more ^^

even if the design is stolen it is a good one imo. generic_deathtiles are hard to see.
this map is well mapped, but maybe not balanced, let's wait for the mapper

Re: Heat (novice by pixel)

Posted: Sat Jul 29, 2017 4:01 am
by jao
Imo it doesn't make sense to rework this instead of Lina. The parts in this map are way worse/boring.
It doesn't matter that the design looks good, you can't just steal someones design. Since there isn't any credit for the Lockdown mappers, I'm asuming pixel doesn't have permission to use it.

If pixel wants to rework the gameplay and changes or got permission to use the design, we can move it back to Testing. This does require major changes though, so he should rather make a new original map.

Re: Heat (novice by pixel)

Posted: Sat Jul 29, 2017 12:46 pm
by Cellegen
declined by jao
o.k.

We recommend you to read the mapper rules, thanks!

......wat :shock:
you will kill my life if my last maps will get reject ;-;"..........reading the mapper rules.... who wants anyway? .___. why not "make a better map, spot differents between your map and another (rlsed) maps and fix what it needs to fix"

long but MUCH BETTER :lol: 8-)

Re: Heat (novice by pixel)

Posted: Sat Jul 29, 2017 1:51 pm
by fokkonaut
even after the map got declined i tested it. i agree with what jao said.