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Re: Contemplation

Posted: Thu Nov 03, 2016 5:02 pm
by Konsti
Lol the fuck, no bugs?

Re: Contemplation

Posted: Thu Nov 03, 2016 5:13 pm
by VipeR
2. pic was allready tried. It doesnt work your not fast enough

Re: Contemplation

Posted: Thu Nov 03, 2016 5:36 pm
by Konsti
Its just luck and it is possible

Re: Contemplation

Posted: Thu Nov 03, 2016 6:22 pm
by clefairy'
You can't go through tele and I already fixed first screen :D

Re: Contemplation

Posted: Thu Nov 03, 2016 7:25 pm
by Welf
I tried it alot (even with like 10000 gravity and stuff like that),
somewhen they fixed flying through teleporters

Re: Contemplation

Posted: Thu Nov 03, 2016 7:30 pm
by CrashtimeHD
Just had a quick overview and found some things where I'm not sure if it should be like that :|
But maybe i just had a look at an old version :lol:
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Re: Contemplation

Posted: Thu Nov 03, 2016 10:36 pm
by Welf
did you test the most recent version?

Re: Contemplation

Posted: Fri Nov 04, 2016 1:40 pm
by CrashtimeHD
Welf wrote:did you test the most recent version?
Downloaded the most recent version to compare it in the editor and saw the same things I posted yesterday.

(half tele tiles most time without entities when they are borders and with entities when they are in the parts if there is actually a pattern, half freeze tiles with entities with the exception on the screenshot and that wrong designed hookthrough)

Re: Contemplation

Posted: Thu Nov 17, 2016 4:53 pm
by jao
make the deep part where you get rocket uncheatable. alot players will cheat it, because its so easy and you dont know that you need rocket at the end.

Re: Contemplation

Posted: Sat Nov 19, 2016 9:12 pm
by Ñı©Ø
Well, anyway I tested your map and I think it is mod2*, good design I'd like it to be released... most of the screens are suggestions, some are bugs (like the HD one and the tele that looks darker when it doesn't have freeze behind...)
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