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Re: mazepack
Posted: Tue Dec 13, 2016 2:46 pm
by jao
[release=2; Solo]"mazepack"; Im 'corneum[/release]
Re: mazepack
Posted: Sun Jan 08, 2017 10:24 am
by Index
I absolutely love the graphics :3
But ddnet_walls should be embded and the map is definitely 2 starsI failed 452352 times now, so for me its even more, not 1* :p
Re: mazepack
Posted: Sun Jan 08, 2017 1:57 pm
by RayB.
jao wrote:[release=2; Solo]"mazepack"; Im 'corneum[/release]
Im 'corneum wrote:embeded ddnet-tiles
middleground is HD
Index :O
Re: mazepack
Posted: Sun Jan 08, 2017 2:04 pm
by Silex
RayB. wrote:
Index :O
Seems like he had a hard day.
Re: mazepack
Posted: Sun Jan 08, 2017 3:21 pm
by Index
I always have a hard day)) :>
But anyways, just checked the current version on the servers again. The ddnet_tiles are certainly NOT embded.
Either I'm really brain-dead now or Im 'corneum simply forgot it xd
So, should be like this (attached) and re-rated to solo 2* :)
Re: mazepack
Posted: Sun Jan 08, 2017 3:57 pm
by jao
RayB. wrote:jao wrote:[release=2; Solo]"mazepack"; Im 'corneum[/release]
Im 'corneum wrote:embeded ddnet-tiles
middleground is HD
Index :O
atleast the map is not possible in 0sec or has a shit gamplay
but why is it not 2*, like I said?
Re: mazepack
Posted: Sun Jan 08, 2017 9:50 pm
by RayB.
Index you were right but now the wrong version made it to the server. :/
Re: mazepack
Posted: Sun Jan 08, 2017 10:25 pm
by Silex