Downhill Jam Dummy 2-3

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
  • Server PW: nimrocks
  • Rcon Access (F2): test4321
clefairy'
Posts: 382
Joined: Mon Aug 10, 2015 2:19 pm
Location: France
Player profile: https://ddnet.org/players/clefairy-39-/
Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
Clan: ♋️

Re: Downhill Jam Dummy 2-3

Post by clefairy' »

It would be on a "Dummy server" so it isn't requiered to write "Dummy map".
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: Downhill Jam Dummy 2-3

Post by Im 'corneum »

Hey thanks for testing.
In this version i fixed some of the things you had in your post. not all because some would have caused more trouble or i didnt liked them.
also i fixed some other stuff.
new version is on test already.
Attachments
Downhill Jam.map
(699.11 KiB) Downloaded 114 times
reply to this post or your mom will die in her sleep tonight
Pepe
Posts: 157
Joined: Tue Jun 09, 2015 12:03 am
Location: Venezuela

Re: Downhill Jam Dummy 2-3

Post by Pepe »

Really good map :o I loved it

Only 1 suggestion
Attachments
screenshot_2016-12-17_19-39-24.png
screenshot_2016-12-17_19-39-24.png (281.01 KiB) Viewed 3059 times
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: Downhill Jam Dummy 2-3

Post by Im 'corneum »

thanks pepe, fixed it:
Attachments
Downhill Jam.map
(699.13 KiB) Downloaded 85 times
reply to this post or your mom will die in her sleep tonight
pixel
Posts: 430
Joined: Sun Nov 22, 2015 8:44 pm
Player profile: http://ddnet.org/players/pixel
Mapper profile: https://ddnet.tw/mappers/pixel/
Clan: Bitfighter

Re: Downhill Jam Dummy 2-3

Post by pixel »

found another bug

You can cheat much deepfly and other, because every switcher is number 9 lol, so you can easy dummyfinish
SpoilerShow
switch.png
switch.png (410.7 KiB) Viewed 3037 times
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: Downhill Jam Dummy 2-3

Post by Im 'corneum »

wow those bugs are strange.
i had switch 1-10 all over the map but i mirrored the map once so maybe its thats why.
deepfly is already desabled with sv_deepfly 0
Attachments
Downhill Jam.map
(699.19 KiB) Downloaded 109 times
Last edited by Im 'corneum on Sun Dec 18, 2016 9:56 pm, edited 1 time in total.
reply to this post or your mom will die in her sleep tonight
pixel
Posts: 430
Joined: Sun Nov 22, 2015 8:44 pm
Player profile: http://ddnet.org/players/pixel
Mapper profile: https://ddnet.tw/mappers/pixel/
Clan: Bitfighter

Re: Downhill Jam Dummy 2-3

Post by pixel »

nice! Can't wait for the map on official servers!
User avatar
Cellegen
Posts: 1140
Joined: Sun Nov 06, 2016 10:39 pm
Location: Germany
Player profile: https://ddnet.org/players/Cellegen/
Mapper profile: https://ddnet.tw/mappers/Cellegen/
Clan: RestInHell.
Website: https://skins.tw/
Discord: Cellegen | RiH#5501

Re: Downhill Jam Dummy 2-3

Post by Cellegen »

Yes, I waiting :) good practicing map
RestInHell. - Team Leader
jao
Posts: 1268
Joined: Wed Jul 06, 2016 1:18 pm

Re: Downhill Jam Dummy 2-3

Post by jao »

RayB. said this for declining Humble Abode
Confusing design, tight parts and many many many doors to open with similiar ways.
Your parts are not bad maped but mostly standard and design ist not confusing but ugly.
Basicly your whole map contains of the same doors.
Would be kinda unfair to release your map now hm?
Also Humble Abode was Jimmy Jazz's first map and you are an experienced mapper ...
RayB.
Posts: 1169
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: Downhill Jam Dummy 2-3

Post by RayB. »

Mhh the map is fine and doesnt repeat parts like humble ambode. I also see many cool & different parts which are more than just "standart".
You should recognize the difference between Humble Ambode and this map. My opinion isnt transferable just because both maps have switchdoors. The way they used them is very different.
The design is also fine. I cant even understand why you call it ugly. I suggest you to dont expect that every map looks like Naufrage or Lockdown. The mappers can design their maps as simple as they want as long the map is playable with it.
Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests