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Re: DarkSpy 2 By Spyker & iParano [DUMMY 5]
Posted: Tue Apr 18, 2017 5:35 pm
by Spyker
jao wrote:1. Those tiles are useless, because a switch is activated by default :p
2. Maybe you could skip the cp, but yes it's not that important
3. It's a small skip, you don't have to go all around the platform
this is just making the release slower, most of them are mappers decision
Re: DarkSpy 2 By Spyker & iParano [DUMMY 5]
Posted: Wed Apr 26, 2017 7:27 pm
by Spyker
Tested with Jao and Tropo!
Fixed a skip, some teles and a freeze entities bug
Re: DarkSpy 2 By Spyker & iParano [DUMMY 5]
Posted: Wed Apr 26, 2017 7:33 pm
by Spyker
small fix
Re: DarkSpy 2 By Spyker & iParano [DUMMY 5]
Posted: Wed Apr 26, 2017 7:37 pm
by jao
Fixed something by myself and also one cheat that RayB. reported is still not fixed. Come up with a working solution please

- both go down here
- screenshot_2017-04-26_20-30-32.png (628.43 KiB) Viewed 8752 times
Re: DarkSpy 2 By Spyker & iParano [DUMMY 5]
Posted: Wed May 03, 2017 6:52 pm
by Spyker
is it the fix?? i fixed it dude, cant see well what did you changed?
Re: DarkSpy 2 By Spyker & iParano [DUMMY 5]
Posted: Wed May 03, 2017 8:13 pm
by jao
I fixed some entity bug. The part on the screen is still cheatable, so fix it please.
Re: DarkSpy 2 By Spyker & iParano [DUMMY 5]
Posted: Wed May 10, 2017 4:36 pm
by Spyker
nah its not now, well if you cheat like this, you deserve to finish ahah, its almost impossible solo..
Re: DarkSpy 2 By Spyker & iParano [DUMMY 5]
Posted: Wed May 10, 2017 11:51 pm
by RayB.
I did it first try tho but If you are ok with that

Nice, I have nothing against a good cut in a super hard map.
=
Posted: Mon Feb 19, 2018 11:07 am
by N9mkOik:D
.
Re: DarkSpy 2 By Spyker & iParano [DUMMY 5]
Posted: Mon Feb 19, 2018 11:20 am
by DanilBest
You need a moved to Map Bugs.