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Re: Undrag II [Moderate][Easy]

Posted: Thu Feb 23, 2017 6:43 pm
by Welf
Thanks RayB. i was about to move another map of Ninjed to let this map be a legit 2nd map of him.
I don't understand your decision to come here and lock the topic.
I told you the math, he had 2 maps but each was just 50% of him, so why does it count as 2? I don't think we need to stick to the rule for 100%, we never sticked to rules for 100%.
We all agreed here, that we want to keep it here, even if there is this rule, but you come here and lock it. I even said that i tested it, so i can't post my screenshots because you locked it? Already 2 persons were taking care of this thread, you didn't need to come here to force a decision...

Re: Undrag II [Moderate][Easy]

Posted: Thu Feb 23, 2017 11:55 pm
by VipeR
Outdated map with mostly boring parts and a bad design.
sry ninjed.

Re: Undrag II [Moderate][Easy]

Posted: Fri Feb 24, 2017 1:23 am
by Welf
Hey,
i think this map is okay. It is not super creative but nobody expects a novice map to be super creative. I compared this map to some other recent released novice/easy moderate maps and i didn't see a big difference in quality. I think we should make the gameplay a bit better at some parts and then we can release this map.
I don't see a good reason in declining this, it is a bit tight but the parts are okay and it can be speedrunned ;)

Re: Undrag II [Moderate][Easy]

Posted: Fri Feb 24, 2017 5:10 am
by Ninjed
Hi, i reworked map, made it more novice probably :D
wtf VipeR, what's wrong with design?
Undrag2.map
(438.71 KiB) Downloaded 138 times

Re: Undrag II [Moderate][Easy]

Posted: Fri Feb 24, 2017 12:51 pm
by teddi
hey there,
played your newest version.
StuffShow
add unfreeze
add unfreeze
unfreezefilter.png (480.71 KiB) Viewed 3389 times
unfreeze
unfreeze
unfreeze2.png (152.7 KiB) Viewed 3389 times
more unfreeze
more unfreeze
unfreeze1.png (351.39 KiB) Viewed 3389 times
...unfreeze :D
...unfreeze :D
unfreeze.png (361.7 KiB) Viewed 3389 times
Make platform 1 tiles bigger, too small.
Make platform 1 tiles bigger, too small.
1+tiles.png (163.5 KiB) Viewed 3389 times
Its just faster too hook like that.. idk if u could rlly change that.
Its just faster too hook like that.. idk if u could rlly change that.
Fasthookidk.png (265.41 KiB) Viewed 3389 times
There are several ways, did u want a specific one only?
There are several ways, did u want a specific one only?
Screen Shot 2017-02-24 at 12.42.26.png (221.81 KiB) Viewed 3389 times
I Liked the design. I think you should add some more space for many people throughout the whole map (already after the startline it gets tight). Idk if DDNet needs more maps like this.. but we already had this discussion :lol:

Re: Undrag II [Moderate][Easy]

Posted: Fri Feb 24, 2017 12:56 pm
by jao
Give freeze less alpha, will look better :D

Re: Undrag II [Moderate][Easy]

Posted: Sat Feb 25, 2017 5:35 pm
by Ninjed
Undrag2.map
(438.75 KiB) Downloaded 123 times

Re: Undrag II [Moderate][Easy]

Posted: Sat Feb 25, 2017 6:11 pm
by Pepe
screenshot_2017-02-25_13-07-00.png
screenshot_2017-02-25_13-07-00.png (129.51 KiB) Viewed 3361 times
you can just fall on the wall :D no need of using laser or things like that

Re: Undrag II [Moderate][Easy]

Posted: Sun Feb 26, 2017 4:48 am
by Ninjed
I know

Re: Undrag II [Moderate][Easy]

Posted: Sun Feb 26, 2017 1:04 pm
by Lumina
Agree with Welfs comment,

The map is still enjoyable, and makes a lot of fun.
Most tees still enjoys the old gameplay.

The map is ready.

Novice 3*