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Re: Reanimate by texnonik & Potato|co [Moderate/Brutal]
Posted: Tue Mar 28, 2017 2:35 pm
by jao
Map has a DDmax style with edgehook parts. It's pretty bad mapped and the design is horrible. It's okay because you are a beginner, but you need to learn how to convert your ideas into good parts. More testing (by yourself and friends) could be usefull for that.
Rejected.
Re: Reanimate by texnonik & Potato|co [Moderate/Brutal]
Posted: Tue Mar 28, 2017 9:02 pm
by texnonik
jao wrote:Map has a DDmax style with edgehook parts. It's pretty bad mapped and the design is horrible. It's okay because you are a beginner, but you need to learn how to convert your ideas into good parts. More testing (by yourself and friends) could be usefull for that.
Rejected.
I am not a begginer already ..... i am creating for long my maps .....
My parts are not good why ? Can you explain that ? There is one part that i dont like a bit ...
Re: Reanimate by texnonik & Potato|co [Moderate/Brutal]
Posted: Tue Mar 28, 2017 9:26 pm
by jao
Your parts arent nice to play. As I said the ideas are mostly fine, but its not enjoyable to play your parts. Either they are too long/hard/tight/complicated etc. If you don't see that by yourself you should ask others to help you with testing and to give you honest feedback.
Re: Reanimate by texnonik & Potato|co [Moderate/Brutal]
Posted: Thu Apr 13, 2017 4:58 pm
by texnonik
So Cellengen helped with design , remaked all parts , new name of the map .
Re: Akelagon by texnonik & Potato|co [Moderate/Brutal]
Posted: Thu May 11, 2017 10:05 pm
by Cellegen
.__. ye, now so teeish :3
Re: Akelagon by texnonik & Potato|co [Moderate/Brutal]
Posted: Thu May 18, 2017 5:54 pm
by jao
Tested with Ravie.
The rework didn't really improve the map. Parts are still ddmax-ish, unbalanced and bad mapped. Also a lot copied parts (mostly from Nostalgia). Design is better, but still not that good.
Overall the map is at max decent, but for sure not good enough to be released.
Re: Akelagon by texnonik & Potato|co [Moderate/Brutal]
Posted: Thu May 18, 2017 6:10 pm
by Welf
I don't think that this map has anyhting to do with ddmax... Just translate the word "ddmax", the mapper understands you.
Re: Akelagon by texnonik & Potato|co [Moderate/Brutal]
Posted: Thu May 18, 2017 6:30 pm
by Cellegen
and ofc ddmax maps cannot be releasing anyway ;cccc